view Vacuum/resources/gameover.js @ 0:718974a1a32b

Vacuum
author <e085737>
date Tue, 07 Dec 2010 17:31:15 +0900
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gameover_scene = function(w, h, node, sgroot){
 
    var over = new sgroot.createSceneGraph1("gameover")
    over.xyz[0] = w/2
    over.xyz[1] = h/2
    over.set_move_collision(gameover_idle,gameover_collision)
    node.addChild(over)
}


gameover_idle = function(node, sgroot, screen_w, screen_h){

}


gameover_collision = function(node, sgroot, screen_w, screen_h){
    
    var pad = new sgroot.getController()

    if(pad.start_isHold()){
        
    var title = new sgroot.createSceneGraph1("TITLE")
    title.xyz[0] = screen_w/2
    title.xyz[1] = screen_h/2
    title.set_move_collision(no_move_idle, title_collision)
    sgroot.setSceneData(title)
    }
}