Mercurial > hg > Members > e075725
changeset 3:e717e593f213
add walk-example
author | e075725 |
---|---|
date | Wed, 09 Dec 2009 17:29:35 +0900 |
parents | 84443255c672 |
children | 750275385b7a |
files | programs/walk programs/walk.cc programs/walk.h programs/walk.o |
diffstat | 4 files changed, 206 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/programs/walk.cc Wed Dec 09 17:29:35 2009 +0900 @@ -0,0 +1,195 @@ +#include <math.h> +#include <stdlib.h> +#include "SceneGraphRoot.h" +#include "MainLoop.h" +#include "walk.h" + +// prototype +static void arm_move(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h); +static void ball_move(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h); +static void ball_collision(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h, SceneGraphPtr tree); +static void ball_collision_idle(SceneGraphPtr, void *sgroot_, int w, int h, SceneGraphPtr tree); + +static float vy = 0.0f; // y 方向速度 +static float dt = 1.0/1.0f; // frame rate + +static float e = -0.8f; // 反発係数 +static float g = 9.8f; // 重力加速度 +//static float v0 = 0.0f; // 初速は 0 + +static float h0; // 初期高さ +static float ball_radius = 100.0f; + +static float speed = 10.0f; + +static void +ball_move_idle2(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h) +{ + SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; + Pad *pad = sgroot->getController(); + + if (pad->circle.isHold()) { + if (pad->left.isHold()) { + node->xyz[0] -= speed; + if(node->xyz[0] < ball_radius) + node->xyz[0] = ball_radius; + } else if (pad->right.isHold()) { + node->xyz[0] += speed; + if(node->xyz[0] > screen_w - ball_radius) + node->xyz[0] = screen_w - ball_radius; + } + + if (pad->up.isHold()) { + node->xyz[1] -= speed; + } else if (pad->down.isHold()) { + node->xyz[1] += speed; + if(node->xyz[1] > screen_h - ball_radius) + node->xyz[1] = screen_h - ball_radius; + } + } else { + node->set_move_collision(ball_move, ball_collision); + } +} + +static int time = 0; + +static void +ball_move_idle(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h) +{ + SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; + Pad *pad = sgroot->getController(); + + if (pad->circle.isPush()) { + node->set_move_collision(ball_move_idle2, ball_collision_idle); + time = 0; + } + + time++; + + if (time > 90) { + float w = (float)random(); + + w = fmodf(w, screen_w - ball_radius*2); + node->xyz[0] = w + ball_radius; + node->xyz[1] = h0; + node->set_move_collision(ball_move, ball_collision); + time = 0; + } +} + +static void +ball_move(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h) +{ + vy += g * dt; + node->xyz[1] += vy * dt; + // node->xyz[0] += 10.0f; +} + +static void +ball_collision_idle(SceneGraphPtr, void *sgroot_, int w, int h, SceneGraphPtr tree) +{ +} + +static void +ball_collision(SceneGraphPtr node, void *sgroot_, int screen_w, int screen_h, + SceneGraphPtr tree) +{ + if (node->xyz[1] > screen_h - ball_radius) { + node->xyz[1] = screen_h - ball_radius; + + vy *= e; + if (vy > -g && vy < 0) { + vy = 0.0; + node->set_move_collision(ball_move_idle, ball_collision_idle); + } + } +} + +MainLoopPtr +walk::init(Viewer *sgroot, int screen_w, int screen_h) +{ + SceneGraphPtr root, body, head, r_leg_1, l_leg_1, r_leg_2, l_leg_2, r_arm_1, l_arm_1, r_arm_2, l_arm_2; + + // 固定した値で srandom すると、毎回同じ、random() 列が生成される + // random な値が欲しいなら、man random に方法が書いてあります。 + srandom(100); + + sgroot->createFromXMLfile("xml_file/tetsujin_3.xml"); + + root = sgroot->createSceneGraph(); + body = sgroot->createSceneGraph("body"); + //body->set_move_collision(ball_move, ball_collision); + + head = sgroot->createSceneGraph("head"); + r_leg_1 = sgroot->createSceneGraph("right_leg_1"); + l_leg_1 = sgroot->createSceneGraph("left_leg_1"); + r_leg_2 = sgroot->createSceneGraph("right_leg_2"); + l_leg_2 = sgroot->createSceneGraph("left_leg_2"); + r_arm_1 = sgroot->createSceneGraph("right_arm_1"); + l_arm_1 = sgroot->createSceneGraph("left_arm_1"); + r_arm_2 = sgroot->createSceneGraph("right_arm_2"); + l_arm_2 = sgroot->createSceneGraph("left_arm_2"); + + root->addChild(body); + body->addChild(head); + r_leg_2->addChild(r_leg_1); + l_leg_2->addChild(l_leg_1); + body->addChild(r_leg_2); + body->addChild(l_leg_2); + r_arm_2->addChild(r_arm_1); + l_arm_2->addChild(l_arm_1); + body->addChild(r_arm_2); + body->addChild(l_arm_2); + + //h0 = screen_h/2; + //h0 = -1000; + + body->xyz[0] = screen_w/2; + //ball->xyz[0] = 0.0f; + body->xyz[1] = screen_h/2 + 25; + body->xyz[2] = 0.0f; + body->angle[0] = -90.0f; + + r_arm_1->angle[1] = -45.0f; + r_arm_1->xyz[0] = 0; + r_arm_1->xyz[1] = 0; + r_arm_1->xyz[2] = 0; + + sgroot->setSceneData(root); + + return sgroot; +} + +MainLoopPtr +walk::init_only_sg(SgChange *sgroot, int screen_w, int screen_h) +{ + return sgroot; +} + +extern Application * +application() { + return new walk(); +} + +const char *usr_help_str = "Usage: ./test_nogl [OPTION]\n"; + +extern int init(TaskManager *manager, int argc, char *argv[]); +extern void task_initialize(); +static void TMend(TaskManager *manager); + +int +TMmain(TaskManager *manager, int argc, char *argv[]) +{ + task_initialize(); + manager->set_TMend(TMend); + return init(manager, argc, argv); + +} + +void +TMend(TaskManager *manager) +{ + printf("test_nogl end\n"); +} + +/* end */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/programs/walk.h Wed Dec 09 17:29:35 2009 +0900 @@ -0,0 +1,11 @@ +#include <math.h> +#include <stdlib.h> +#include "SceneGraphRoot.h" +#include "Application.h" +#include "MainLoop.h" + +class walk : public Application { + + MainLoopPtr init(Viewer *viewer, int screen_w, int screen_h); + MainLoopPtr init_only_sg(SgChange *viewer, int screen_w, int screen_h); +};