Mercurial > hg > Members > e075743
comparison src/Martial.h @ 10:5727d511a13a
add src in Martial Project Xcode.
author | tokumoritaichirou@nw0743.st.ie.u-ryukyu.ac.jp |
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date | Wed, 03 Feb 2010 03:39:04 +0900 |
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9:143f7b9f867d | 10:5727d511a13a |
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1 /* | |
2 * Martial.h | |
3 * Martial | |
4 * | |
5 * Created by ryoma on 10/01/27. | |
6 * Copyright 2010 琉球大学. All rights reserved. | |
7 * | |
8 */ | |
9 | |
10 /*! | |
11 @header Martial | |
12 @abstract debug, test用の定数を設定 | |
13 */ | |
14 | |
15 #ifndef _MARTIAL_H_ | |
16 #define _MARTIAL_H_ | |
17 | |
18 #include <stdio.h> | |
19 #include <stdarg.h> | |
20 | |
21 namespace Martial { | |
22 | |
23 namespace CONFIG { | |
24 /*! @const FRAME_RATE @abstract Frames Per Second */ | |
25 const int FRAME_RATE = 60.0; | |
26 /*! @const FRAME_MIN_TIME @abstract Frame毎の処理時間 */ | |
27 const float FRAME_MIN_TIME = 1.0 / FRAME_RATE; | |
28 /*! @const WINDOW_WIDTH @abstract Frame毎の処理時間 */ | |
29 const int WINDOW_WIDTH = 1000; | |
30 /*! @const WINDOW_HEIGHT @abstract Frame毎の処理時間 */ | |
31 const int WINDOW_HEIGHT = 800; | |
32 } | |
33 | |
34 namespace TEST { | |
35 /*! @const SHOW_FPS fpsの表示 (-> GameManager.cpp) */ | |
36 const bool SHOW_FPS = true; | |
37 /*! @const SHOW_COLLISION 衝突の表示 (-> GameManager.cpp) */ | |
38 const bool SHOW_COLLISION = false; | |
39 /*! @const SHOW_AVATAR_INPUT Playerから見た入力の表示 */ | |
40 const bool SHOW_PLAYER_INPUT = false; | |
41 /*! @const SHOW_AVATAR_INPUT Avatarから見た入力の表示 */ | |
42 const bool SHOW_AVATAR_INPUT = false; | |
43 | |
44 void print(char* format, ...); | |
45 } | |
46 } | |
47 | |
48 #endif |