view webGL/dandy/resources/keybord.js~ @ 7:4343c1feedb5

upload boss.js xmlAlpha file
author NOBUYASU Oshiro
date Mon, 05 Jul 2010 17:19:51 +0900
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children 03b67cd2bde7
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function keybordDown()
{
    var code = event.keyCode;
    if(code == KEY_D) pad.right+=0.5;
    if(code == KEY_A) pad.left+=0.5;
    if(code == KEY_W) pad.up+=1;
    if(code == KEY_S) pad.down+=1;
    if(code == KEY_Z) audioShoot && audioShoot.play();
    //    if(code == KEY_X) {pad.k4=1;audioShoot && audioShoot.play();}
    if(code == KEY_X) pad.k4=1;
    if(code == KEY_S) pad.k3++;
    if(code == LEFT_ARROW) pad.left+=0.5;
    if(code == RIGHT_ARROW) pad.right+=0.5;
    if(code == UP_ARROW) pad.up+=1;
    if(code == DOWN_ARROW) pad.down+=1;

}
function keybordPress()
{
    pad.count++;

}
function keybordUp()
{
    var code = event.keyCode;
    if(code == KEY_D) pad.right = 0;
    if(code == KEY_A) pad.left = 0;
    if(code == KEY_W) pad.up = 0;
    if(code == KEY_S) pad.down = 0;
    if(code == KEY_X) pad.k4 = 0;
    if(code == LEFT_ARROW) pad.left = 0;
    if(code == RIGHT_ARROW) pad.right = 0;
    if(code == UP_ARROW) pad.up = 0;
    if(code == DOWN_ARROW) pad.down = 0;

    pad.state=0;
    pad.count=0;

}