view webGL/dandy/resources/keybord.js~ @ 11:680b5b0cd1e4

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author NOBUYASU Oshiro
date Mon, 12 Jul 2010 08:01:12 +0900
parents 03b67cd2bde7
children 61febc94fa62
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function keybordDown()
{
    var code = event.keyCode;
    if(code == KEY_D) {}
    if(code == KEY_A) {}
    if(code == KEY_W) {}
    if(code == KEY_S) {}
    if(code == KEY_Z) {}
    if(code == KEY_X) pad.k4=1;
    if(code == KEY_S) pad.k3=1;
    if(code == LEFT_ARROW) {pad.left+=0.5;pad.count++}
    if(code == RIGHT_ARROW) {pad.right+=0.5;pad.count++}
    if(code == UP_ARROW) {pad.up+=1;}
    if(code == DOWN_ARROW) {pad.down+=1;}
    if(code == KEY_D) {alert("x:"+jiki.x+" y:"+jiki.y);}
}
function keybordPress()
{

}
function keybordUp()
{
    var code = event.keyCode;
    if(code == KEY_D) {}
    if(code == KEY_A) {}
    if(code == KEY_W) {}
    if(code == KEY_S) {}
    if(code == KEY_X) {pad.k4=0;}
    if(code == LEFT_ARROW) pad.left = 0;
    if(code == RIGHT_ARROW) pad.right = 0;
    if(code == UP_ARROW) pad.up = 0;
    if(code == DOWN_ARROW) pad.down = 0;

    pad.state=0;
    pad.count=0;

}