view webGL/dandy/resources/enemy.js @ 6:881478004f18

update Bullet.js
author NOBUYASU Oshiro
date Mon, 21 Jun 2010 17:37:26 +0900
parents 7f615f5f5220
children 4343c1feedb5
line wrap: on
line source

function loadEnemyXml(gl,url)
{
    gl.chara = new Object();
    var xmlChara = new Object();
    xmlChara = parsePanel(url);
    for (var name in xmlChara) 
	{
	    gl.chara[name] = makeXmlObj(gl, xmlChara[name]);
	    gl.chara[name].texture = loadImageTexture(gl, xmlChara[name].image);
	}
}


function parseEnemy(gl)
{
    var enemy = [];
    enemy.push(gl.chara["enemy_greenclab"]);
    enemy.push(gl.chara["missile"]);
    enemy.push(gl.chara["gunbattery"]);
    enemy.push(gl.chara["meteo"]);
    return enemy;
}