# HG changeset patch # User NOBUYASU Oshiro # Date 1287389224 -32400 # Node ID 222c5c84325aa7250804c4c2d28d5b8be17cbee1 # Parent 6dd37a368a1f964c54997a1539b0261fb88d3d37 update enemy.js diff -r 6dd37a368a1f -r 222c5c84325a webGL/dandy/resources/enemy.js --- a/webGL/dandy/resources/enemy.js Wed Oct 06 23:47:02 2010 +0900 +++ b/webGL/dandy/resources/enemy.js Mon Oct 18 17:07:04 2010 +0900 @@ -17,8 +17,8 @@ p.charano = charano; p.tama = tf; p.vit = enemystate[charano].p; -// p.vit = 240; - p.score = enemystate[charano].sc; + p.vit = 240; + // p.score = enemystate[charano].sc; // p.s = 0; p.flag = true; p.state = chara_state; @@ -32,17 +32,17 @@ function loadEnemyImage(charano, p) { -/* + p.image = enemy[charano]; p.texture = enemy[charano].texture; p.w = enemy[charano].w; p.h = enemy[charano].h; -*/ + /* p.image = enemystate[charano]; p.texture = enemy[charanostate].texture; p.w = enemy[charanostate].w; p.h = enemy[charanostate].h; - + */ } diff -r 6dd37a368a1f -r 222c5c84325a webGL/dandy/resources/enemy.js~ --- a/webGL/dandy/resources/enemy.js~ Wed Oct 06 23:47:02 2010 +0900 +++ b/webGL/dandy/resources/enemy.js~ Mon Oct 18 17:07:04 2010 +0900 @@ -10,15 +10,15 @@ var p = new Character(); p.collision = atari; - p.x = x * d_x; //旧 dandy 座標を合わせるため + p.x = x * d_x; //旧 dandy に座標を合わせるため p.y = y * d_y; //上に同じく p.vx = vx * d_x; p.vy = vy * d_y; p.charano = charano; p.tama = tf; - // p.vit = enemystate[charano].p; - p.vit = 240; - // p.score = enemystate[charano].sc; + p.vit = enemystate[charano].p; +// p.vit = 240; + p.score = enemystate[charano].sc; // p.s = 0; p.flag = true; p.state = chara_state; @@ -32,10 +32,17 @@ function loadEnemyImage(charano, p) { +/* p.image = enemy[charano]; p.texture = enemy[charano].texture; p.w = enemy[charano].w; p.h = enemy[charano].h; +*/ + p.image = enemystate[charano]; + p.texture = enemy[charanostate].texture; + p.w = enemy[charanostate].w; + p.h = enemy[charanostate].h; + }