comparison Renderer/Test/spe/chain_move.cc @ 0:04e28d8d3c6f

first commit
author Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
date Mon, 08 Nov 2010 01:23:25 +0900
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-1:000000000000 0:04e28d8d3c6f
1 #include <stdio.h>
2 #include <string.h>
3 #include <math.h>
4 #include "chain_move.h"
5 #include "Func.h"
6 #include "types.h"
7
8 /* これは必須 */
9 SchedDefineTask(ChainTask);
10
11 static const int PROPERTY_LENGTH = 50;
12 static float m = 100.0;
13 static float k = 7000.0;
14 static float g = 9.8;
15 static float dt = 0.003;
16 static float chain_width = 10;
17 static float safe = 0.995;
18
19 typedef struct {
20 float xyz[3];
21 float angle[3];
22 float stack_xyz[3];
23 float next_xyz[3];
24 float v_xyz[3];
25 float next_v_xyz[3];
26 int property_index;
27 int parent_index;
28 int have_parent;
29 int can_move;
30 memaddr parent;
31 memaddr children;
32 memaddr node;
33 int sgid;
34 } *PropertyPtr, Property;
35
36 static int
37 run(SchedTask *s,void *rbuf, void *wbuf)
38 {
39 PropertyPtr property = (PropertyPtr)s->get_input(rbuf, 0);
40 PropertyPtr update_property = (PropertyPtr)s->get_output(wbuf, 0);
41
42 property[0].can_move = 0;
43 //property[1].can_move = 0;
44
45 for(int cnt = 0; cnt < 600; cnt++) {
46 for(int i = 0; i < PROPERTY_LENGTH; i++) {
47 if(property[i].can_move) {
48 #if 0
49 vector float v_x1 __attribute__((aligned(16))) = { property[i-1].xyz[0],
50 property[i].xyz[0],
51 property[i+1].xyz[0],
52 property[i+2].xyz[0]};
53 vector float v_x2 __attribute__((aligned(16))) = { property[i].xyz[0],
54 property[i+1].xyz[0],
55 property[i+2].xyz[0],
56 property[i+3].xyz[0]};
57 vector float v_dx __attribute__((aligned(16))) = spu_sub(v_x1, v_x2);
58
59 vector float v_y1 __attribute__((aligned(16))) = { property[i-1].xyz[1],
60 property[i].xyz[1],
61 property[i+1].xyz[1],
62 property[i+2].xyz[1]};
63 vector float v_y2 __attribute__((aligned(16))) = { property[i].xyz[1],
64 property[i+1].xyz[1],
65 property[i+2].xyz[1],
66 property[i+3].xyz[1]};
67 vector float v_dy __attribute__((aligned(16))) = spu_sub(v_x1, v_x2);
68
69 dx = spu_mule(dx, dx);
70 dy = spu_mule(dy, dy);
71 vector float v_l __attribute__((aligned(16)));
72
73 #else
74 float dx = property[i-1].xyz[0] - property[i].xyz[0];
75 float dy = property[i-1].xyz[1] - property[i].xyz[1];
76 float l = sqrt(dx * dx + dy * dy);
77 float a = k * (l - chain_width) / m;
78 float ax = a * dx / l;
79 float ay = a * dy / l;
80 if(i < PROPERTY_LENGTH - 1) {
81 dx = property[i+1].xyz[0] - property[i].xyz[0];
82 dy = property[i+1].xyz[1] - property[i].xyz[1];
83 l = sqrt(dx * dx + dy * dy);
84 a = k * (l - chain_width) / m;
85 ax += a * dx / l;
86 ay += a * dy / l;
87 }
88 ay += g;
89 property[i].v_xyz[0] *= safe;
90 property[i].v_xyz[1] *= safe;
91 property[i].next_v_xyz[0] = property[i].v_xyz[0] + ax * dt;
92 property[i].next_v_xyz[1] = property[i].v_xyz[1] + ay * dt;
93 property[i].next_xyz[0] = property[i].xyz[0] + property[i].v_xyz[0] * dt;
94 property[i].next_xyz[1] = property[i].xyz[1] + property[i].v_xyz[1] * dt;
95 } else {
96 property[i].next_xyz[0] = property[i].xyz[0];
97 property[i].next_xyz[1] = property[i].xyz[1];
98 }
99 #endif
100 }
101
102 for(int i = 0; i < PROPERTY_LENGTH; i++) {
103 property[i].v_xyz[0] = property[i].next_v_xyz[0];
104 property[i].v_xyz[1] = property[i].next_v_xyz[1];
105 property[i].xyz[0] = property[i].next_xyz[0];
106 property[i].xyz[1] = property[i].next_xyz[1];
107 }
108 }
109
110 for(int i = 0; i < PROPERTY_LENGTH; i++) {
111 int id = property[i].property_index;
112 int p, n;
113 p = n = id;
114 if(p != 0) {
115 p--;
116 }
117 if(n != PROPERTY_LENGTH - 1) {
118 n++;
119 }
120 property[i].angle[2-(id%2)*2]
121 = 90 + atan((property[p].next_xyz[1] - property[n].next_xyz[1])
122 / (property[p].next_xyz[0] - property[n].next_xyz[0])) * 180 / M_PI;
123 }
124
125 memcpy((void*)update_property, (void*)property, sizeof(Property)*PROPERTY_LENGTH);
126
127 return 0;
128 }