diff Renderer/Engine/texture.h @ 0:04e28d8d3c6f

first commit
author Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
date Mon, 08 Nov 2010 01:23:25 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Renderer/Engine/texture.h	Mon Nov 08 01:23:25 2010 +0900
@@ -0,0 +1,40 @@
+#ifndef INCLUDED_TEXTURE
+#define INCLUDED_TEXTURE
+
+#if !defined(__SPU__)
+
+#include <SDL.h>
+#include <SDL_opengl.h>
+
+extern int power_of_two(int input);
+extern GLuint SDL_GL_LoadTexture(SDL_Surface *surface);
+
+typedef struct texture_list {
+    int t_w;
+    int t_h;
+    uint32 *pixels_orig;
+    uint32 *pixels;
+    int scale_max;
+    SDL_Surface *texture_image;
+    GLuint gl_tex;
+    int pad[1]; // 12
+
+} texture_list, *texture_list_ptr ; // 20 + pad(12) = 32
+
+#else
+
+typedef struct texture_list {
+    int t_w;
+    int t_h;
+    uint32 *pixels_orig;
+    uint32 *pixels;
+    int scale_max;
+    void *texture_image;
+    void *gl_tex;
+    int pad[1]; // 12
+
+} texture_list, *texture_list_ptr ; // 20 + pad(12) = 32
+
+#endif
+
+#endif