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view Renderer/Engine/matrix.h @ 0:04e28d8d3c6f
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author | Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp> |
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date | Mon, 08 Nov 2010 01:23:25 +0900 |
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#ifndef INCLUDED_MATRIX #define INCLUDED_MATRIX struct MatrixList { float *matrix; MatrixList *next; }; struct MatrixListInfo { int id; float *coord_pack; int coord_pack_size; int list_length; MatrixList *first; MatrixList *last; MatrixListInfo *next; }; #endif