view Renderer/Engine/matrix.h @ 0:04e28d8d3c6f

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author Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
date Mon, 08 Nov 2010 01:23:25 +0900
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#ifndef INCLUDED_MATRIX
#define INCLUDED_MATRIX

    struct MatrixList {
      float *matrix;
      MatrixList *next;
      
    };
    
    struct MatrixListInfo {
      int id;
      float *coord_pack;
      int coord_pack_size;
      int list_length;
      MatrixList *first;
      MatrixList *last;
      MatrixListInfo *next;
    };

#endif