changeset 70:302793faeb78

merge
author Shohei KOKUBO <e105744@ie.u-ryukyu.ac.jp>
date Tue, 20 Oct 2015 16:23:23 +0900
parents 368306e1bfed (current diff) 9653f09ea8eb (diff)
children 6e5b0e4245cc
files
diffstat 1 files changed, 182 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/synchronizedQueue/synchronizedQueueIdeal.c	Tue Oct 20 16:23:23 2015 +0900
@@ -0,0 +1,182 @@
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "synchronizedQueueContext.h"
+
+#include "allocate.h"
+#include "origin_cs.h"
+
+#ifdef CLANG
+#define _CbC_retrun __return
+#define _CbC_environment __environment
+#endif
+
+#define NUM 100
+
+extern __code initSynchronizedQueueContext(struct Context* context);
+extern void allocator(struct Context* context);
+
+__code meta(struct Context* context, enum Code next) {
+    goto (context->code[next])(context);
+}
+
+//__code code1(struct Context* context) {
+//    context->data[Allocate]->allocate.size = sizeof(struct Element);
+//    goto code2(context);
+//}
+
+__code code1(struct Context* context, struct Allocate* allocate) {
+    allocate->size = sizeof(long);
+    allocator(context);
+    long* count = &context->data[Counter]->count
+    goto code2(count)
+}
+
+__code code2(struct Context* context, long* count) {
+    *count = 0;
+    struct Allocate* allocate = &context->data[Allocate]->allocate;
+    goto code3(count, allocate);
+}
+
+__code code3(struct Context* context, long* count, struct Allocate* allocate) {
+    long loop = *count;
+    if(loop == NUM) {
+        goto thread_exit();
+    }
+    allocate->size = sizeof(struct Element);
+    allocator(context);
+    struct Element* element = &context->data[context->dataNum]->element)
+    got code4(count, allocate, element);
+}
+
+__code code4(struct Context* context, long* count, struct Allocate* allocate, struct Element* element) {
+    allocate->after_put = Code3;
+    element->value = (*count)++;
+    struct Queue* queue = &context->data[Queue]->queue;
+    goto sender(queue);
+}
+
+__code meta_sender(struct Context* context, struct Queue* queue, enum Code next) {
+    // lock
+    pthread_mutex_lock(&queue->mutex);
+    goto (context->code[next])(context);
+}
+
+__code sender(struct Context* context, struct Queue* queue) {
+    goto meta_sender(context, queue, Put);
+}
+
+__code meta_put(struct Context* context, struct Queue* queue, enum Code next) {
+    // signal
+    pthread_cond_signal(&queue->cond);
+    // unlock
+    pthread_mutex_unlock(&queue->mutex);
+    goto (context->code[next])(context);
+}
+
+__code put(struct Context* context, struct Allocate* allocate, struct Queue* queue, struct Element* element) {
+    if(queue->first) {
+        queue->last->next = element;
+    } else {
+        queue->first = element;
+    }
+    queue->last   = element;
+    element->next = 0;
+    queue->count++;
+    printf("Put %d\n\n", element->value);
+    goto meta_put(context, queue, allocate->after_put);
+}
+
+__code code5(struct Context* context, struct Allocate* allocate) {
+    allocate->size = sizeof(long);
+    allocator(context);
+    long* count = &context->data[Counter]->count
+    goto code6(count);
+}
+
+__code code5_stub(struct Context* context) {
+    goto code5(context, &context->data[Allocate]->allocate);
+}
+
+__code code6(struct Context* context, long* count) {
+    *count = 0;
+    struct Allocate* allocate = &context->data[Allocate]->allocate;
+    goto code7(count, allocate);
+}
+
+__code code7(struct Context* context, long* count, struct Allocate* allocate) {
+    long loop = *count;
+    if(loop == NUM) {
+        goto meta(context, ThreadExit);
+    }
+    (*count)++;
+    allocate->after_get = Code7;
+    struct Queue* queue = &context->data[Queue]->queue;
+    goto receiver(queue);
+}
+
+__code meta_receiver(struct Context* context, struct Queue* queue, enum Code next) {
+    // lock
+    pthread_mutex_lock(&queue->mutex);
+    goto (context->code[next])(context);
+}
+
+__code receiver(struct Context* context, struct Queue* queue) {
+    goto meta_receiver(context, queue, Get);
+}
+
+__code meta_get(struct Context* context, enum Code next) {
+    pthread_mutex_unlock(&context->data[Queue]->queue.mutex);
+    goto (context->code[next])(context);
+}
+
+__code get(struct Context* context, struct Allocate* allocate, struct Queue* queue, struct Element* element) {
+    // thread wait if queue is empty
+    while (queue->count == 0) {
+        pthread_cond_wait(&queue->cond, &queue->mutex);
+    }
+    printf("      Get %d\n\n", queue->first->value);
+    queue->first = (queue->first->next) ? queue->first->next : 0;
+    queue->count--;
+    goto meta_get(context, allocate->after_get);
+}
+
+__code thread_exit(struct Context* context) {
+    free(context->code);
+    free(context->data);
+    free(context->heapStart);
+    pthread_exit(0);
+}
+
+void* thread_func(void* context) {
+    goto start_code((struct Context*)context, Code1);
+    return 0;
+}
+
+void* thread_func2(void* context) {
+    goto start_code((struct Context*)context, Code5);
+    return 0;
+}
+
+int main() {
+    struct Context* context1 = (struct Context*)malloc(sizeof(struct Context));
+    initSynchronizedQueueContext(context1);
+    struct Context* context2 = (struct Context*)malloc(sizeof(struct Context));
+    initSynchronizedQueueContext(context2);
+    struct Context* context3 = (struct Context*)malloc(sizeof(struct Context));
+    initSynchronizedQueueContext(context3);
+    struct Context* context4 = (struct Context*)malloc(sizeof(struct Context));
+    initSynchronizedQueueContext(context4);
+    context2->data[Queue] = context1->data[Queue];
+    context3->data[Queue] = context1->data[Queue];
+    context4->data[Queue] = context1->data[Queue];
+    pthread_t thread1, thread2, thread3, thread4;
+    pthread_create(&thread1, NULL, thread_func, (void *)context1);
+    pthread_create(&thread2, NULL, thread_func, (void *)context2);
+    pthread_create(&thread3, NULL, thread_func2, (void *)context3);
+    pthread_create(&thread4, NULL, thread_func2, (void *)context4);
+    pthread_join(thread1, NULL);
+    pthread_join(thread2, NULL);
+    pthread_join(thread3, NULL);
+    pthread_join(thread4, NULL);
+}