changeset 41:4a16cbaab802

Add synchronizedQueue for cas
author Tatsuki IHA <e125716@ie.u-ryukyu.ac.jp>
date Tue, 19 May 2015 05:02:28 +0900
parents 46917f503bce
children ec46ac3b0401
files src/synchronizedQueue/CMakeLists.txt src/synchronizedQueue/synchronizedQueue.c src/synchronizedQueue/synchronizedQueueForCas.c
diffstat 3 files changed, 193 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/src/synchronizedQueue/CMakeLists.txt	Mon May 18 15:24:46 2015 +0900
+++ b/src/synchronizedQueue/CMakeLists.txt	Tue May 19 05:02:28 2015 +0900
@@ -4,3 +4,8 @@
                synchronizedQueue.c
                synchronizedQueueContext.c
 )
+
+add_executable(synchronizedQueueForCas
+               synchronizedQueueForCas.c
+               synchronizedQueueContext.c
+)
--- a/src/synchronizedQueue/synchronizedQueue.c	Mon May 18 15:24:46 2015 +0900
+++ b/src/synchronizedQueue/synchronizedQueue.c	Tue May 19 05:02:28 2015 +0900
@@ -142,17 +142,17 @@
     free(context->code);
     free(context->data);
     free(context->heap_start);
-    pthread_exit(NULL);
+    pthread_exit(0);
 }
 
 void* thread_func(void* context) {
     goto start_code((struct Context*)context, Code1);
-    return NULL;
+    return 0;
 }
 
 void* thread_func2(void* context) {
     goto start_code((struct Context*)context, Code5);
-    return NULL;
+    return 0;
 }
 
 int main() {
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/synchronizedQueue/synchronizedQueueForCas.c	Tue May 19 05:02:28 2015 +0900
@@ -0,0 +1,185 @@
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "synchronizedQueueContext.h"
+
+#include "allocate.h"
+#include "origin_cs.h"
+
+#ifdef CLANG
+#define _CbC_retrun __return
+#define _CbC_environment __environment
+#endif
+
+#define NUM 100
+
+extern __code initSynchronizedQueueContext(struct Context* context);
+
+//__code code1(struct Context* context) {
+//    context->data[Allocate]->allocate.size = sizeof(struct Element);
+//    context->data[Allocate]->allocate.next = Code2;
+//    goto meta(context, Allocator);
+//}
+
+__code meta(struct Context* context, enum Code next) {
+    goto (context->code[next])(context);
+}
+
+//__code code2(struct Context* context) {
+//    context->data[Allocate]->allocate.after_put = Code3;
+//    context->data[context->dataNum] -> element.value = 1024;
+//    goto meta(context, Sender);
+//}
+
+__code code1(struct Context* context) {
+    context->data[Allocate]->allocate.size = sizeof(long);
+    context->data[Allocate]->allocate.next = Code2;
+    goto meta(context, Allocator);
+}
+
+__code code2(struct Context* context) {
+    context->data[Counter] -> count = 0;
+    goto meta(context, Code3);
+}
+
+__code code3(struct Context* context) {
+    long loop = context->data[Counter]->count;
+    if(loop == NUM) {
+        goto meta(context, ThreadExit);
+    }
+    context->data[Allocate]->allocate.size = sizeof(struct Element);
+    context->data[Allocate]->allocate.next = Code4;
+    goto meta(context, Allocator);
+}
+
+__code code4(struct Context* context) {
+    context->data[Allocate]->allocate.after_put = Code3;
+    context->data[context->dataNum] -> element.value = context->data[Counter]->count++;
+    goto meta(context, Sender);
+}
+
+__code sender(struct Context* context) {
+    goto meta(context, Put);
+}
+
+__code meta_put(struct Context* context, enum Code next) {
+    union Data *last_ds, *new_ds;
+    last_ds = context->data[Queue]->queue.last;
+    new_ds  = context->data[context->dataNum];
+    new_ds->element.next = 0;
+
+    int old_count, new_count;
+    old_count = context->data[Queue]->queue.count;
+    new_count = old_count + 1;
+    if(__sync_bool_compare_and_swap(&context->data[Queue]->queue.last, last_ds, new_ds)) {
+        if(context->data[Queue]->queue.first) {
+            last_ds->element.next = new_ds;
+        } else {
+            context->data[Queue]->queue.first = new_ds;
+        }
+        printf("Put %d\n\n", context->data[Queue]->queue.last->element.value);
+        context->data[Queue]->queue.count++;
+        goto (context->code[next])(context);
+    } else {
+        printf("Fail\n");
+        goto meta(context, Sender);
+    }
+}
+
+__code put(struct Context* context) {
+    goto meta_put(context, context->data[Allocate]->allocate.after_put);
+}
+
+__code code5(struct Context* context) {
+    context->data[Allocate]->allocate.size = sizeof(long);
+    context->data[Allocate]->allocate.next = Code6;
+    goto meta(context, Allocator);
+}
+
+__code code6(struct Context* context) {
+    context->data[Counter] -> count = 0;
+    goto meta(context, Code7);
+}
+
+__code code7(struct Context* context) {
+    long loop = context->data[Counter]->count;
+    if(loop == NUM) {
+        goto meta(context, ThreadExit);
+    }
+    context->data[Counter]->count++;
+    context->data[Allocate]->allocate.after_get = Code7;
+    goto meta(context, Receiver);
+}
+
+__code receiver(struct Context* context) {
+    goto meta(context, Get);
+}
+
+__code meta_get(struct Context* context, enum Code next) {
+    union Data *first_ds, *new_ds;
+    first_ds = context->data[Queue]->queue.first;
+    new_ds   = first_ds? first_ds->element.next : 0;
+    int old_count, new_count;
+    old_count = context->data[Queue]->queue.count;
+    new_count = old_count == 0 ? 0 : old_count - 1;
+    if(__sync_bool_compare_and_swap(&context->data[Queue]->queue.first, first_ds, new_ds)) {
+        if (first_ds == new_ds) {
+            printf("queue is empty\n");
+            goto meta(context, Receiver);
+        } else {
+            printf("Get %d\n\n", first_ds->element.value);
+            context->data[Queue]->queue.count--;
+            goto (context->code[next])(context);
+        }
+    } else {
+        printf("Fail\n");
+        goto meta(context, Receiver);
+    }
+}
+
+__code get(struct Context* context) {
+    goto meta_get(context, context->data[Allocate]->allocate.after_get);
+}
+
+__code thread_exit(struct Context* context) {
+    free(context->code);
+    free(context->data);
+    free(context->heap_start);
+    pthread_exit(0);
+}
+
+void* thread_func(void* context) {
+    goto start_code((struct Context*)context, Code1);
+    return 0;
+}
+
+void* thread_func2(void* context) {
+    goto start_code((struct Context*)context, Code5);
+    return 0;
+}
+
+int main() {
+    struct Context* context1 = (struct Context*)malloc(sizeof(struct Context));
+    initSynchronizedQueueContext(context1);
+    struct Context* context2 = (struct Context*)malloc(sizeof(struct Context));
+    initSynchronizedQueueContext(context2);
+    struct Context* context3 = (struct Context*)malloc(sizeof(struct Context));
+    initSynchronizedQueueContext(context3);
+    struct Context* context4 = (struct Context*)malloc(sizeof(struct Context));
+    initSynchronizedQueueContext(context4);
+    context2->data[Queue] = context1->data[Queue];
+    context3->data[Queue] = context1->data[Queue];
+    context4->data[Queue] = context1->data[Queue];
+
+    // thread
+    pthread_t thread1, thread2, thread3, thread4;
+    pthread_create(&thread1, NULL, thread_func, (void *)context1);
+    pthread_create(&thread2, NULL, thread_func, (void *)context2);
+    pthread_create(&thread3, NULL, thread_func2, (void *)context3);
+    pthread_create(&thread4, NULL, thread_func2, (void *)context4);
+    pthread_join(thread1, NULL);
+    pthread_join(thread2, NULL);
+    pthread_join(thread3, NULL);
+    pthread_join(thread4, NULL);
+    printf("Count %d\n\n", context1->data[Queue]->queue.count);
+}