Mercurial > hg > Members > kazuma > JungleforUnity
annotate Assets/Application/Scripts/FoodItem.cs @ 13:e297afe0889d default tip
Add Prefab.
author | Kazuma Takeda |
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date | Tue, 07 Feb 2017 20:49:26 +0900 |
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children |
rev | line source |
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13 | 1 using System.Collections; |
2 using System.Collections.Generic; | |
3 using UnityEngine; | |
4 | |
5 public class FoodItem : Item { | |
6 | |
7 public int Recovery = 1; | |
8 | |
9 public void SetItem (FoodItemInfo item, int index) | |
10 { | |
11 Recovery = item.Recover; | |
12 itemID = item.itemID; | |
13 } | |
14 | |
15 private void OnTriggerEnter (Collider col) { | |
16 Player.Instance.Recovery (Recovery); | |
17 Destroy (this.gameObject); | |
18 } | |
19 } |