annotate Assets/Application/Scripts/FoodItem.cs @ 13:e297afe0889d default tip

Add Prefab.
author Kazuma Takeda
date Tue, 07 Feb 2017 20:49:26 +0900
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13
e297afe0889d Add Prefab.
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1 using System.Collections;
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2 using System.Collections.Generic;
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3 using UnityEngine;
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4
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5 public class FoodItem : Item {
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6
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7 public int Recovery = 1;
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8
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9 public void SetItem (FoodItemInfo item, int index)
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10 {
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11 Recovery = item.Recover;
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12 itemID = item.itemID;
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13 }
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14
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15 private void OnTriggerEnter (Collider col) {
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16 Player.Instance.Recovery (Recovery);
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17 Destroy (this.gameObject);
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18 }
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19 }