comparison Assets/Application/Scripts/Player.cs @ 11:cf20add31466

change putAttribute -> use fmap.
author Kazuma Takeda
date Sat, 28 Jan 2017 19:15:44 +0900
parents 599bd8ddb72b
children b55d586dd4eb
comparison
equal deleted inserted replaced
10:3fefb9f9025d 11:cf20add31466
122 jungle = SaveDataTest.jungle; 122 jungle = SaveDataTest.jungle;
123 JungleTree tree = jungle.getTreeByName ("SceneTree"); 123 JungleTree tree = jungle.getTreeByName ("SceneTree");
124 JungleTreeEditor edt = tree.getTreeEditor (); 124 JungleTreeEditor edt = tree.getTreeEditor ();
125 125
126 NodePath playerpath = new DefaultNodePath ().add (0); 126 NodePath playerpath = new DefaultNodePath ().add (0);
127 edt = edt.putAttribute (playerpath, "HP", Encoding.UTF8.GetBytes (HP.ToString())).b(); 127 Either<Error, JungleTreeEditor> e = edt.putAttribute (playerpath, this);
128 edt = edt.commit ().b(); 128 // e.fmap (edt.commit ());
129
130
129 } 131 }
130 132
131 } 133 }