Mercurial > hg > Members > kazuma > JungleforUnity
comparison Assets/Application/Scripts/Player.cs @ 11:cf20add31466
change putAttribute -> use fmap.
author | Kazuma Takeda |
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date | Sat, 28 Jan 2017 19:15:44 +0900 |
parents | 599bd8ddb72b |
children | b55d586dd4eb |
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10:3fefb9f9025d | 11:cf20add31466 |
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122 jungle = SaveDataTest.jungle; | 122 jungle = SaveDataTest.jungle; |
123 JungleTree tree = jungle.getTreeByName ("SceneTree"); | 123 JungleTree tree = jungle.getTreeByName ("SceneTree"); |
124 JungleTreeEditor edt = tree.getTreeEditor (); | 124 JungleTreeEditor edt = tree.getTreeEditor (); |
125 | 125 |
126 NodePath playerpath = new DefaultNodePath ().add (0); | 126 NodePath playerpath = new DefaultNodePath ().add (0); |
127 edt = edt.putAttribute (playerpath, "HP", Encoding.UTF8.GetBytes (HP.ToString())).b(); | 127 Either<Error, JungleTreeEditor> e = edt.putAttribute (playerpath, this); |
128 edt = edt.commit ().b(); | 128 // e.fmap (edt.commit ()); |
129 | |
130 | |
129 } | 131 } |
130 | 132 |
131 } | 133 } |