view Assets/Application/Scripts/Stage.cs @ 3:2dd40b4412e4

Create game base.
author Kazuma
date Mon, 07 Nov 2016 18:42:01 +0900
parents e5ef0342d00b
children
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line source

using UnityEngine;
using System.Collections;

public class Stage : MonoBehaviour {

	public Type Attribute;

	public enum Type {
		SAND,
		WOOD,
		GRASS
	};

	public void SetPosition (Vector3 pos) {
		this.transform.position = pos;
		print ("Set (" + pos.x + ", " + pos.y + ", " + pos.z + ")");
	}

	public void Delete() {
		Destroy (this.gameObject);
	}

}