view Assets/Application/Scripts/RenderingTestManager.cs @ 10:3fefb9f9025d

put Attribute class.
author Kazuma Takeda
date Fri, 20 Jan 2017 07:30:26 +0900
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using JungleDB;
using System.Text;

public class RenderingTestManager : MonoBehaviour {

	// Use this for initialization
	void Start () {
		Jungle jungle = new DefaultJungle (null, "Game", new DefaultTreeEditor(new DefaultTraverser()));
		JungleTree tree = jungle.createNewTree ("Scene");
		NodePath root = new DefaultNodePath ();

		JungleTreeEditor edt = tree.getTreeEditor ();

		edt = edt.addNewChildAt (root, 0).b ();
	}


}