Mercurial > hg > Members > kazuma > JungleforUnity
view Assets/Application/Scripts/ItemInfo.cs @ 11:cf20add31466
change putAttribute -> use fmap.
author | Kazuma Takeda |
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date | Sat, 28 Jan 2017 19:15:44 +0900 |
parents | 3fefb9f9025d |
children | b55d586dd4eb |
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using System.Collections; using System.Collections.Generic; using UnityEngine; public class ItemInfo { public string Type; public int Broken = 2; private int nowBroken = 2; public int indexID = 0; public int itemID = 1; public string ColorCode = ""; public ItemInfo (int item_id, int broken, string type, string code) { itemID = item_id; this.Broken = broken; nowBroken = Broken; Type = type; ColorCode = code; } }