view ProjectSettings/DynamicsManager.asset @ 11:cf20add31466

change putAttribute -> use fmap.
author Kazuma Takeda
date Sat, 28 Jan 2017 19:15:44 +0900
parents e5ef0342d00b
children
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!55 &1
PhysicsManager:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Gravity: {x: 0, y: -9.81, z: 0}
  m_DefaultMaterial: {fileID: 0}
  m_BounceThreshold: 2
  m_SleepThreshold: 0.005
  m_DefaultContactOffset: 0.01
  m_SolverIterationCount: 6
  m_SolverVelocityIterations: 1
  m_QueriesHitTriggers: 1
  m_EnableAdaptiveForce: 0
  m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff