view ProjectSettings/NavMeshAreas.asset @ 11:cf20add31466

change putAttribute -> use fmap.
author Kazuma Takeda
date Sat, 28 Jan 2017 19:15:44 +0900
parents e5ef0342d00b
children
line wrap: on
line source

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!126 &1
NavMeshAreas:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  areas:
  - name: Walkable
    cost: 1
  - name: Not Walkable
    cost: 1
  - name: Jump
    cost: 2
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1