view Assets/Application/Scripts/SaveData.cs @ 0:e5ef0342d00b

First commit
author Kazuma
date Mon, 07 Nov 2016 00:39:49 +0900
parents
children 2878be4487ec
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line source

using UnityEngine;
using System.Collections;

public class SaveData : MonoBehaviour {

	public static SaveData Instance;

	// Use this for initialization
	void Awake () {
		if (Instance == null) {
			Instance = this;
		}
	}
}