Mercurial > hg > Members > koba > t_dandy
comparison property.h @ 54:3acdeb3dc3e8
collision use global_alloc (not work)
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Thu, 27 Jan 2011 21:05:30 +0900 |
parents | b31bed246abd |
children | cd05eee90279 |
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53:b31bed246abd | 54:3acdeb3dc3e8 |
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1 #ifndef INCLUDE_PROPERTY | 1 #ifndef INCLUDE_PROPERTY |
2 #define INCLUDE_PROPERTY | 2 #define INCLUDE_PROPERTY |
3 | 3 |
4 typedef struct CollisionProperty { | 4 typedef struct CollisionProperty { |
5 int collision_type; | |
6 int infg_level; | 5 int infg_level; |
6 | |
7 int tama_lv1_end; | |
8 int tama_lv2_end; | |
9 int laser_lv1_end; | |
10 | |
7 int enemycount; | 11 int enemycount; |
8 | 12 |
9 CHARACTER p; | |
10 player jiki; | 13 player jiki; |
14 | |
11 stge lg; | 15 stge lg; |
12 stge infg; | 16 stge infg; |
13 | 17 |
14 tama1 tama_lv1[20]; | 18 tama1 tama_lv1[20]; |
15 tama2 tama_lv2[20]; | 19 tama2 tama_lv2[20]; |