comparison property.h @ 54:3acdeb3dc3e8

collision use global_alloc (not work)
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Thu, 27 Jan 2011 21:05:30 +0900
parents b31bed246abd
children cd05eee90279
comparison
equal deleted inserted replaced
53:b31bed246abd 54:3acdeb3dc3e8
1 #ifndef INCLUDE_PROPERTY 1 #ifndef INCLUDE_PROPERTY
2 #define INCLUDE_PROPERTY 2 #define INCLUDE_PROPERTY
3 3
4 typedef struct CollisionProperty { 4 typedef struct CollisionProperty {
5 int collision_type;
6 int infg_level; 5 int infg_level;
6
7 int tama_lv1_end;
8 int tama_lv2_end;
9 int laser_lv1_end;
10
7 int enemycount; 11 int enemycount;
8 12
9 CHARACTER p;
10 player jiki; 13 player jiki;
14
11 stge lg; 15 stge lg;
12 stge infg; 16 stge infg;
13 17
14 tama1 tama_lv1[20]; 18 tama1 tama_lv1[20];
15 tama2 tama_lv2[20]; 19 tama2 tama_lv2[20];