Mercurial > hg > Members > koba > t_dandy
comparison log/dandy_log1 @ 62:a5ddd99181df
add log files.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Wed, 09 Feb 2011 00:39:35 +0900 |
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61:e66cab264350 | 62:a5ddd99181df |
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1 Start Trace mode. | |
2 Use Joystick | |
3 F64: CREATE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 | |
4 F96: CREATE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 8.000000 | |
5 F96: CREATE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 8.000000 | |
6 F114: DELETE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= 72.000000 vx= 0.000000 vy= 4.000000 | |
7 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
8 F123: DELETE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= 88.000000 vx= 0.000000 vy= 8.000000 | |
9 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
10 F128: CREATE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 | |
11 F142: DELETE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= 240.000000 vx= 0.000000 vy= 8.000000 | |
12 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
13 F150: DELETE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -40.000000 vx= 0.000000 vy= 4.000000 | |
14 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
15 F160: CREATE [NAME]enemy_greenclab_4 [COORD]x= 224.000000 y= -128.000000 vx= 1.000000 vy= 1.000000 | |
16 F160: CREATE [NAME]enemy_greenclab_5 [COORD]x= 184.000000 y= -128.000000 vx= 1.000000 vy= 1.000000 | |
17 F192: CREATE [NAME]enemy_greenclab_6 [COORD]x= 120.000000 y= -128.000000 vx= 1.000000 vy= 2.000000 | |
18 F224: CREATE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
19 F224: CREATE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
20 F256: CREATE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
21 F262: DELETE [NAME]enemy_greenclab_4 [COORD]x= 326.000000 y= -26.000000 vx= 1.000000 vy= 1.000000 | |
22 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
23 F268: DELETE [NAME]enemy_greenclab_5 [COORD]x= 292.000000 y= -20.000000 vx= 1.000000 vy= 1.000000 | |
24 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
25 F328: DELETE [NAME]enemy_greenclab_6 [COORD]x= 256.000000 y= 144.000000 vx= 1.000000 vy= 2.000000 | |
26 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
27 F342: DELETE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -10.000000 vx= 0.000000 vy= 1.000000 | |
28 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
29 F346: DELETE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -38.000000 vx= 0.000000 vy= 1.000000 | |
30 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
31 F372: DELETE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= 20.000000 vx= 0.000000 vy= 1.000000 | |
32 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
33 F384: CREATE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
34 F416: CREATE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
35 F448: CREATE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
36 F480: CREATE [NAME]enemy_plane_1 [COORD]x= 1032.000000 y= -128.000000 vx= -1.000000 vy= 1.000000 | |
37 F512: CREATE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
38 F544: CREATE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
39 F576: CREATE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= -32.000000 vx= 0.000000 vy= 1.000000 | |
40 F576: CREATE [NAME]enemy_greenclab_13 [COORD]x= 1152.000000 y= -128.000000 vx= -2.000000 vy= 1.000000 | |
41 F576: CREATE [NAME]enemy_greenclab_14 [COORD]x= 800.000000 y= -88.000000 vx= -1.000000 vy= 1.000000 | |
42 F617: DELETE [NAME]enemy_greenclab_14 [COORD]x= 759.000000 y= -47.000000 vx= -1.000000 vy= 1.000000 | |
43 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
44 F634: DELETE [NAME]enemy_plane_1 [COORD]x= 878.000000 y= 26.000000 vx= -1.000000 vy= 1.000000 | |
45 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
46 F677: DELETE [NAME]enemy_greenclab_13 [COORD]x= 950.000000 y= -27.000000 vx= -2.000000 vy= 1.000000 | |
47 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
48 F695: DELETE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= 183.000000 vx= 0.000000 vy= 1.000000 | |
49 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
50 F707: DELETE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= 163.000000 vx= 0.000000 vy= 1.000000 | |
51 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
52 F716: DELETE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= 140.000000 vx= 0.000000 vy= 1.000000 | |
53 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
54 F723: DELETE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= 83.000000 vx= 0.000000 vy= 1.000000 | |
55 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
56 F757: DELETE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= 149.000000 vx= 0.000000 vy= 1.000000 | |
57 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
58 F764: DELETE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= 92.000000 vx= 0.000000 vy= 1.000000 | |
59 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
60 F768: CREATE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
61 F768: CREATE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
62 F800: CREATE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
63 F800: CREATE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
64 F832: CREATE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
65 F832: CREATE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 | |
66 F832: CREATE [NAME]enemy_greenclab_19 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 | |
67 F832: CREATE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 | |
68 F834: DELETE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -62.000000 vx= 0.000000 vy= 1.000000 | |
69 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
70 F864: CREATE [NAME]enemy_plane_6 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 | |
71 F864: CREATE [NAME]enemy_plane_7 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 | |
72 F864: CREATE [NAME]enemy_plane_8 [COORD]x= 768.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 | |
73 F864: CREATE [NAME]enemy_plane_9 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 | |
74 F879: DELETE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= -34.000000 vx= 0.000000 vy= 2.000000 | |
75 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
76 F891: DELETE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= -10.000000 vx= 0.000000 vy= 2.000000 | |
77 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
78 F896: CREATE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
79 F896: CREATE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
80 F909: DELETE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= -19.000000 vx= 0.000000 vy= 1.000000 | |
81 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
82 F928: CREATE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
83 F928: CREATE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
84 F960: CREATE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
85 F960: CREATE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
86 F980: DELETE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -44.000000 vx= 0.000000 vy= 1.000000 | |
87 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
88 F983: DELETE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -73.000000 vx= 0.000000 vy= 1.000000 | |
89 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
90 F995: DELETE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -93.000000 vx= 0.000000 vy= 1.000000 | |
91 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
92 F1056: CREATE [NAME]enemy_greenclab_25 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
93 F1056: CREATE [NAME]enemy_greenclab_26 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
94 F1088: CREATE [NAME]enemy_plane_12 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
95 F1088: CREATE [NAME]enemy_plane_13 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
96 F1120: CREATE [NAME]enemy_greenclab_27 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
97 F1120: CREATE [NAME]enemy_greenclab_28 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
98 F1129: DELETE [NAME]enemy_greenclab_19 [COORD]x= 588.000000 y= 668.000000 vx= 4.000000 vy= -2.000000 | |
99 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
100 F1152: CREATE [NAME]enemy_plane_14 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
101 F1152: CREATE [NAME]enemy_plane_15 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
102 F1184: CREATE [NAME]enemy_greenclab_29 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
103 F1184: CREATE [NAME]enemy_greenclab_30 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
104 F1216: CREATE [NAME]enemy_plane_16 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
105 F1216: CREATE [NAME]enemy_plane_17 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
106 F1244: DELETE [NAME]enemy_greenclab_21 [COORD]x= 120.000000 y= 118.000000 vx= -4.000000 vy= -2.000000 | |
107 [BULLET]tlv1 = 1, tlv2 = 0 llv1 = 0 | |
108 F1248: CREATE [NAME]enemy_greenclab_31 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
109 F1248: CREATE [NAME]enemy_greenclab_32 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
110 F1294: DELETE [NAME]enemy_greenclab_15 [COORD]x= 152.000000 y= 320.000000 vx= -4.000000 vy= -2.000000 | |
111 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
112 F1306: DELETE [NAME]enemy_greenclab_17 [COORD]x= 104.000000 y= 136.000000 vx= -4.000000 vy= -2.000000 | |
113 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
114 F1331: DELETE [NAME]enemy_plane_4 [COORD]x= 196.000000 y= 166.000000 vx= -4.000000 vy= -2.000000 | |
115 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
116 F1359: DELETE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= 303.000000 vx= 0.000000 vy= 1.000000 | |
117 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
118 F1377: DELETE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= 289.000000 vx= 0.000000 vy= 1.000000 | |
119 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
120 F1472: CREATE [NAME]gunbattery_0 [COORD]x= 223.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
121 F1600: CREATE [NAME]gunbattery_1 [COORD]x= 432.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
122 F1635: DELETE [NAME]gunbattery_0 [COORD]x= 223.000000 y= 35.000000 vx= 0.000000 vy= 1.000000 | |
123 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
124 F1728: CREATE [NAME]gunbattery_2 [COORD]x= 849.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
125 F1848: DELETE [NAME]gunbattery_1 [COORD]x= 432.000000 y= 120.000000 vx= 0.000000 vy= 1.000000 | |
126 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
127 F1920: CREATE [NAME]enemy_greenclab_33 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
128 F1920: CREATE [NAME]enemy_greenclab_34 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
129 F1952: CREATE [NAME]enemy_greenclab_35 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
130 F1952: CREATE [NAME]enemy_greenclab_36 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
131 F1984: CREATE [NAME]enemy_greenclab_37 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
132 F1984: CREATE [NAME]enemy_greenclab_38 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
133 F1998: DELETE [NAME]gunbattery_2 [COORD]x= 849.000000 y= 142.000000 vx= 0.000000 vy= 1.000000 | |
134 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
135 F2016: CREATE [NAME]enemy_greenclab_39 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
136 F2016: CREATE [NAME]enemy_greenclab_40 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
137 F2048: CREATE [NAME]enemy_greenclab_41 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
138 F2048: CREATE [NAME]enemy_greenclab_42 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
139 F2080: CREATE [NAME]gunbattery_3 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
140 F2080: CREATE [NAME]gunbattery_4 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 | |
141 F2112: CREATE [NAME]purplecore_0 [COORD]x= 840.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
142 F2240: CREATE [NAME]purplecore_1 [COORD]x= 621.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
143 F2245: DELETE [NAME]purplecore_0 [COORD]x= 840.000000 y= 5.000000 vx= 0.000000 vy= 1.000000 | |
144 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
145 F2362: DELETE [NAME]purplecore_1 [COORD]x= 621.000000 y= -6.000000 vx= 0.000000 vy= 1.000000 | |
146 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
147 F2368: CREATE [NAME]purplecore_2 [COORD]x= 330.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
148 F2458: DELETE [NAME]purplecore_2 [COORD]x= 330.000000 y= -38.000000 vx= 0.000000 vy= 1.000000 | |
149 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
150 F2496: CREATE [NAME]purplecore_3 [COORD]x= 869.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
151 F2560: CREATE [NAME]spacefish_0 [COORD]x= 712.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
152 F2592: CREATE [NAME]spacefish_1 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
153 F2592: CREATE [NAME]spacefish_2 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
154 F2656: CREATE [NAME]spacefish_3 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
155 F2656: CREATE [NAME]spacefish_4 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
156 F2688: CREATE [NAME]spacefish_5 [COORD]x= 903.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
157 F2703: DELETE [NAME]spacefish_0 [COORD]x= 712.000000 y= 15.000000 vx= 0.000000 vy= 1.000000 | |
158 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
159 F2720: CREATE [NAME]spacefish_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
160 F2720: CREATE [NAME]spacefish_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
161 F2771: DELETE [NAME]purplecore_3 [COORD]x= 869.000000 y= 147.000000 vx= 0.000000 vy= 1.000000 | |
162 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
163 F2788: DELETE [NAME]spacefish_2 [COORD]x= 896.000000 y= 68.000000 vx= 0.000000 vy= 1.000000 | |
164 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
165 F2804: DELETE [NAME]spacefish_4 [COORD]x= 896.000000 y= 20.000000 vx= 0.000000 vy= 1.000000 | |
166 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
167 F2816: CREATE [NAME]spacefish_8 [COORD]x= 1075.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
168 F2820: DELETE [NAME]spacefish_5 [COORD]x= 903.000000 y= 4.000000 vx= 0.000000 vy= 1.000000 | |
169 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
170 F2835: DELETE [NAME]spacefish_7 [COORD]x= 896.000000 y= -13.000000 vx= 0.000000 vy= 1.000000 | |
171 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
172 F2898: DELETE [NAME]spacefish_8 [COORD]x= 1075.000000 y= -46.000000 vx= 0.000000 vy= 1.000000 | |
173 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
174 F2944: CREATE [NAME]spacefish_9 [COORD]x= 499.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
175 F3155: DELETE [NAME]spacefish_9 [COORD]x= 499.000000 y= 83.000000 vx= 0.000000 vy= 1.000000 | |
176 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
177 F3200: CREATE [NAME]purplecore_4 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
178 F3200: CREATE [NAME]purplecore_5 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
179 F3256: DELETE [NAME]spacefish_1 [COORD]x= 256.000000 y= 536.000000 vx= 0.000000 vy= 1.000000 | |
180 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
181 F3271: DELETE [NAME]spacefish_3 [COORD]x= 256.000000 y= 487.000000 vx= 0.000000 vy= 1.000000 | |
182 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
183 F3287: DELETE [NAME]spacefish_6 [COORD]x= 256.000000 y= 439.000000 vx= 0.000000 vy= 1.000000 | |
184 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
185 F3327: DELETE [NAME]purplecore_4 [COORD]x= 256.000000 y= -1.000000 vx= 0.000000 vy= 1.000000 | |
186 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
187 F3328: CREATE [NAME]purplecore_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
188 F3328: CREATE [NAME]purplecore_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
189 F3456: CREATE [NAME]purplecore_8 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
190 F3456: CREATE [NAME]purplecore_9 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
191 F3545: DELETE [NAME]purplecore_5 [COORD]x= 896.000000 y= 217.000000 vx= 0.000000 vy= 1.000000 | |
192 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
193 F3580: DELETE [NAME]purplecore_7 [COORD]x= 896.000000 y= 124.000000 vx= 0.000000 vy= 1.000000 | |
194 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
195 F3584: CREATE [NAME]purplecore_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
196 F3584: CREATE [NAME]purplecore_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
197 F3612: DELETE [NAME]purplecore_9 [COORD]x= 896.000000 y= 28.000000 vx= 0.000000 vy= 1.000000 | |
198 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
199 F3666: DELETE [NAME]purplecore_11 [COORD]x= 896.000000 y= -46.000000 vx= 0.000000 vy= 1.000000 | |
200 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
201 F3964: DELETE [NAME]purplecore_6 [COORD]x= 256.000000 y= 508.000000 vx= 0.000000 vy= 1.000000 | |
202 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
203 F3996: DELETE [NAME]purplecore_8 [COORD]x= 256.000000 y= 412.000000 vx= 0.000000 vy= 1.000000 | |
204 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
205 F4029: DELETE [NAME]purplecore_10 [COORD]x= 256.000000 y= 317.000000 vx= 0.000000 vy= 1.000000 | |
206 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
207 F4160: CREATE [NAME]boss1_organ_0 [COORD]x= 520.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
208 F4847: CREATE [NAME]boss1_organ_1 [COORD]x= 504.000000 y= 48.000000 vx= 1.000000 vy= 0.000000 | |
209 F4847: CREATE [NAME]boss1_organ_2 [COORD]x= 504.000000 y= 48.000000 vx= -1.000000 vy= 0.000000 | |
210 F5173: DELETE [NAME]boss1_organ_0 [COORD]x= 520.000000 y= 64.000000 vx= 0.000000 vy= 1.000000 | |
211 [BULLET]tlv1 = 0, tlv2 = 2 llv1 = 0 | |
212 F96: CREATE [NAME]meteo_0 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
213 F128: CREATE [NAME]meteo_1 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
214 F160: CREATE [NAME]meteo_2 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
215 F192: CREATE [NAME]meteo_3 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
216 F205: DELETE [NAME]meteo_0 [COORD]x= 104.000000 y= 66.000000 vx= -2.000000 vy= 0.000000 | |
217 [BULLET]tlv1 = 1, tlv2 = 0 llv1 = 0 | |
218 F224: CREATE [NAME]meteo_4 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
219 F256: CREATE [NAME]meteo_5 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
220 F287: DELETE [NAME]meteo_2 [COORD]x= 343.000000 y= 288.000000 vx= 3.000000 vy= 2.000000 | |
221 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
222 F288: CREATE [NAME]meteo_6 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
223 F320: CREATE [NAME]meteo_7 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
224 F352: CREATE [NAME]meteo_8 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
225 F375: DELETE [NAME]meteo_3 [COORD]x= 271.000000 y= 516.000000 vx= 1.000000 vy= 3.000000 | |
226 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
227 F384: CREATE [NAME]enemy_plane_18 [COORD]x= 256.000000 y= -128.000000 vx= -1.000000 vy= 2.000000 | |
228 F409: DELETE [NAME]meteo_6 [COORD]x= 340.000000 y= 450.000000 vx= 1.000000 vy= 4.000000 | |
229 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
230 F416: CREATE [NAME]meteo_9 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
231 F426: DELETE [NAME]enemy_plane_18 [COORD]x= 214.000000 y= -44.000000 vx= -1.000000 vy= 2.000000 | |
232 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
233 F448: CREATE [NAME]meteo_10 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
234 F480: CREATE [NAME]meteo_11 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
235 F488: DELETE [NAME]meteo_4 [COORD]x= 228.000000 y= 607.000000 vx= 1.000000 vy= 2.000000 | |
236 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
237 F512: CREATE [NAME]meteo_12 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
238 F530: DELETE [NAME]meteo_8 [COORD]x= 315.000000 y= 678.000000 vx= 1.000000 vy= 4.000000 | |
239 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
240 F640: CREATE [NAME]enemy_plane_19 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 | |
241 F640: CREATE [NAME]enemy_plane_20 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 | |
242 F650: DELETE [NAME]meteo_10 [COORD]x= 367.000000 y= 646.000000 vx= 2.000000 vy= 3.000000 | |
243 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
244 F672: CREATE [NAME]spacefish_10 [COORD]x= 0.000000 y= 384.000000 vx= 0.000000 vy= 0.000000 | |
245 F694: DELETE [NAME]enemy_plane_19 [COORD]x= 512.000000 y= -20.000000 vx= 0.000000 vy= 2.000000 | |
246 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
247 F736: CREATE [NAME]meteo_13 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
248 F743: DELETE [NAME]spacefish_10 [COORD]x= 319.500000 y= 383.250000 vx= 71.000000 vy= -3.000000 | |
249 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
250 F768: CREATE [NAME]meteo_14 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
251 F800: CREATE [NAME]meteo_15 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
252 F832: CREATE [NAME]meteo_16 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
253 F864: CREATE [NAME]enemy_plane_21 [COORD]x= 800.000000 y= 0.000000 vx= 1.000000 vy= 3.000000 | |
254 F896: CREATE [NAME]meteo_17 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
255 F928: CREATE [NAME]purplecore_12 [COORD]x= 256.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 | |
256 F928: CREATE [NAME]purplecore_13 [COORD]x= 896.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 | |
257 F928: CREATE [NAME]meteo_18 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 | |
258 F960: CREATE [NAME]meteo_19 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
259 F992: CREATE [NAME]meteo_20 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
260 F1024: CREATE [NAME]spacefish_11 [COORD]x= 1280.000000 y= 256.000000 vx= 0.000000 vy= -1.000000 | |
261 F1024: CREATE [NAME]spacefish_12 [COORD]x= 1280.000000 y= 384.000000 vx= 0.000000 vy= 0.000000 | |
262 F1024: CREATE [NAME]spacefish_13 [COORD]x= 1280.000000 y= 512.000000 vx= 0.000000 vy= -1.000000 | |
263 F1024: CREATE [NAME]meteo_21 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
264 F1056: CREATE [NAME]meteo_22 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
265 F1088: CREATE [NAME]meteo_23 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
266 F1094: DELETE [NAME]meteo_18 [COORD]x= 370.000000 y= 630.000000 vx= 1.000000 vy= 4.000000 | |
267 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
268 F1120: CREATE [NAME]enemy_plane_22 [COORD]x= 640.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 | |
269 F1146: DELETE [NAME]spacefish_13 [COORD]x= 342.125000 y= 491.125000 vx= -122.000000 vy= -10.000000 | |
270 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
271 F1152: CREATE [NAME]meteo_24 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
272 F1169: DELETE [NAME]meteo_15 [COORD]x= 333.000000 y= 378.000000 vx= 1.000000 vy= 1.000000 | |
273 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
274 F1226: DELETE [NAME]meteo_23 [COORD]x= 513.000000 y= 327.000000 vx= 4.000000 vy= 2.000000 | |
275 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
276 F1246: DELETE [NAME]enemy_plane_22 [COORD]x= 640.000000 y= 378.000000 vx= 0.000000 vy= 3.000000 | |
277 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
278 F1376: CREATE [NAME]missile_0 [COORD]x= 1660.000000 y= 0.000000 vx= 0.000000 vy= 2.000000 | |
279 F1376: CREATE [NAME]missile_1 [COORD]x= 1032.000000 y= -16.000000 vx= 0.000000 vy= 3.000000 | |
280 F1376: CREATE [NAME]missile_2 [COORD]x= 2189.000000 y= -32.000000 vx= 0.000000 vy= 2.000000 | |
281 F1376: CREATE [NAME]missile_3 [COORD]x= 9.000000 y= -48.000000 vx= 0.000000 vy= 2.000000 | |
282 F1376: CREATE [NAME]missile_4 [COORD]x= 2150.000000 y= -64.000000 vx= 0.000000 vy= 3.000000 | |
283 F1376: CREATE [NAME]missile_5 [COORD]x= 1303.000000 y= -80.000000 vx= 0.000000 vy= 3.000000 | |
284 F1376: CREATE [NAME]missile_6 [COORD]x= 1960.000000 y= -96.000000 vx= 0.000000 vy= 2.000000 | |
285 F1394: DELETE [NAME]enemy_plane_20 [COORD]x= 684.000000 y= 371.000000 vx= -4.000000 vy= -2.000000 | |
286 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
287 F1402: DELETE [NAME]purplecore_12 [COORD]x= 580.000000 y= 231.000000 vx= 4.000000 vy= -2.000000 | |
288 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
289 F1408: CREATE [NAME]missile_7 [COORD]x= 690.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 | |
290 F1408: CREATE [NAME]missile_8 [COORD]x= 2509.000000 y= -12.000000 vx= 0.000000 vy= 3.000000 | |
291 F1408: CREATE [NAME]missile_9 [COORD]x= 306.000000 y= -24.000000 vx= 0.000000 vy= 2.000000 | |
292 F1408: CREATE [NAME]missile_10 [COORD]x= 2110.000000 y= -36.000000 vx= 0.000000 vy= 3.000000 | |
293 F1408: CREATE [NAME]missile_11 [COORD]x= 56.000000 y= -48.000000 vx= 0.000000 vy= 1.000000 | |
294 F1408: CREATE [NAME]missile_12 [COORD]x= 1364.000000 y= -60.000000 vx= 0.000000 vy= 0.000000 | |
295 F1408: CREATE [NAME]missile_13 [COORD]x= 496.000000 y= -72.000000 vx= 0.000000 vy= 2.000000 | |
296 F1408: CREATE [NAME]missile_14 [COORD]x= 1544.000000 y= -84.000000 vx= 0.000000 vy= 3.000000 | |
297 F1408: CREATE [NAME]missile_15 [COORD]x= 2198.000000 y= -96.000000 vx= 0.000000 vy= 0.000000 | |
298 F1432: DELETE [NAME]missile_7 [COORD]x= 690.000000 y= 93.000000 vx= 0.000000 vy= 27.000000 | |
299 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
300 F1440: CREATE [NAME]missile_16 [COORD]x= 500.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 | |
301 F1440: CREATE [NAME]missile_17 [COORD]x= 431.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 | |
302 F1440: CREATE [NAME]missile_18 [COORD]x= 5.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 | |
303 F1440: CREATE [NAME]missile_19 [COORD]x= 258.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
304 F1440: CREATE [NAME]missile_20 [COORD]x= 449.000000 y= 0.000000 vx= 0.000000 vy= 2.000000 | |
305 F1475: DELETE [NAME]missile_13 [COORD]x= 496.000000 y= 531.000000 vx= 0.000000 vy= 69.000000 | |
306 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
307 F1482: DELETE [NAME]missile_16 [COORD]x= 500.000000 y= 257.250000 vx= 0.000000 vy= 45.000000 | |
308 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
309 F1536: CREATE [NAME]purplecore_14 [COORD]x= 88.000000 y= 0.000000 vx= 0.000000 vy= 2.000000 | |
310 F1536: CREATE [NAME]purplecore_15 [COORD]x= 176.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 | |
311 F1600: CREATE [NAME]purplecore_16 [COORD]x= 266.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 | |
312 F1632: CREATE [NAME]purplecore_17 [COORD]x= 352.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 | |
313 F1664: CREATE [NAME]gunbattery_5 [COORD]x= 840.000000 y= 0.000000 vx= 4.000000 vy= 0.000000 | |
314 F1664: CREATE [NAME]gunbattery_6 [COORD]x= 928.000000 y= 0.000000 vx= 4.000000 vy= 0.000000 | |
315 F1664: CREATE [NAME]meteo_25 [COORD]x= 976.000000 y= 0.000000 vx= 4.000000 vy= 0.000000 | |
316 F1666: DELETE [NAME]purplecore_15 [COORD]x= 176.000000 y= 390.000000 vx= 0.000000 vy= 3.000000 | |
317 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 | |
318 F1698: DELETE [NAME]purplecore_14 [COORD]x= 88.000000 y= 324.000000 vx= 0.000000 vy= 2.000000 | |
319 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
320 F1707: DELETE [NAME]purplecore_16 [COORD]x= 266.000000 y= 321.000000 vx= 0.000000 vy= 3.000000 | |
321 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
322 F1775: DELETE [NAME]purplecore_17 [COORD]x= 352.000000 y= 429.000000 vx= 0.000000 vy= 3.000000 | |
323 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 | |
324 F2048: CREATE [NAME]boss2_dummy_0 [COORD]x= 528.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
325 F2048: CREATE [NAME]boss2_rightarm_0 [COORD]x= 688.000000 y= 28.000000 vx= 0.000000 vy= 0.000000 | |
326 F2048: CREATE [NAME]boss2_leftarm_0 [COORD]x= 368.000000 y= 28.000000 vx= 0.000000 vy= 0.000000 | |
327 F2048: CREATE [NAME]boss2_leftshoulder_0 [COORD]x= 656.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
328 F2048: CREATE [NAME]boss2_rightshoulder_0 [COORD]x= 400.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 | |
329 F2048: CREATE [NAME]boss2_battery_0 [COORD]x= 528.000000 y= 32.000000 vx= 0.000000 vy= 0.000000 | |
330 F2659: CREATE [NAME]boss2_rightarm_b_0 [COORD]x= 154.839874 y= 216.339172 vx= 0.000000 vy= 0.000000 | |
331 F2659: CREATE [NAME]boss2_leftarmbattery_0 [COORD]x= 26.839882 y= 52.339172 vx= 0.000000 vy= 0.000000 | |
332 F3050: DELETE [NAME]boss2_rightarm_0 [COORD]x= 140.839874 y= 175.339172 vx= 0.000000 vy= 0.000000 | |
333 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 | |
334 F3082: CREATE [NAME]orbitmachine_0 [COORD]x= 101.269806 y= 57.619720 vx= -1.500000 vy= -1.500000 | |
335 F3092: CREATE [NAME]orbitmachine_1 [COORD]x= 98.041115 y= 42.429920 vx= -1.500000 vy= -1.500000 | |
336 F3102: CREATE [NAME]orbitmachine_2 [COORD]x= 102.839882 y= 27.660830 vx= -1.500000 vy= -1.500000 | |
337 F3112: CREATE [NAME]orbitmachine_3 [COORD]x= 114.380280 y= 17.269808 vx= -1.500000 vy= -1.500000 | |
338 F3122: CREATE [NAME]orbitmachine_4 [COORD]x= 129.570084 y= 14.041115 vx= -1.500000 vy= -1.500000 | |
339 F3132: CREATE [NAME]orbitmachine_5 [COORD]x= 144.339172 y= 18.839886 vx= -1.500000 vy= -1.500000 | |
340 F3142: CREATE [NAME]orbitmachine_6 [COORD]x= 154.730194 y= 30.380285 vx= -1.500000 vy= -1.500000 | |
341 F3152: CREATE [NAME]orbitmachine_7 [COORD]x= 158.041122 y= 45.570076 vx= -1.500000 vy= -1.500000 | |
342 F3162: CREATE [NAME]orbitmachine_8 [COORD]x= 162.839874 y= 60.339165 vx= -1.500000 vy= -1.500000 | |
343 F3172: CREATE [NAME]orbitmachine_9 [COORD]x= 174.380295 y= 70.730194 vx= -1.500000 vy= -1.500000 | |
344 F3182: CREATE [NAME]orbitmachine_10 [COORD]x= 189.570084 y= 73.958885 vx= -1.500000 vy= -1.500000 | |
345 F3192: CREATE [NAME]orbitmachine_11 [COORD]x= 204.339172 y= 69.160118 vx= -1.500000 vy= -1.500000 | |
346 F3202: CREATE [NAME]orbitmachine_12 [COORD]x= 214.730194 y= 57.619720 vx= -1.500000 vy= -1.500000 | |
347 F3212: CREATE [NAME]orbitmachine_13 [COORD]x= 217.958878 y= 42.429932 vx= -1.500000 vy= -1.500000 | |
348 F3222: CREATE [NAME]orbitmachine_14 [COORD]x= 213.160126 y= 27.660837 vx= -1.500000 vy= -1.500000 | |
349 F3232: CREATE [NAME]orbitmachine_15 [COORD]x= 201.619705 y= 17.269798 vx= -1.500000 vy= -1.500000 | |
350 F3242: CREATE [NAME]orbitmachine_16 [COORD]x= 186.429916 y= 14.041115 vx= -1.500000 vy= -1.500000 | |
351 F3252: CREATE [NAME]orbitmachine_17 [COORD]x= 171.660828 y= 18.839886 vx= -1.500000 vy= -1.500000 | |
352 F3262: CREATE [NAME]orbitmachine_18 [COORD]x= 161.269806 y= 30.380289 vx= -1.500000 vy= -1.500000 | |
353 F3272: CREATE [NAME]orbitmachine_19 [COORD]x= 158.041122 y= 45.570080 vx= -1.500000 vy= -1.500000 | |
354 F3282: CREATE [NAME]orbitmachine_20 [COORD]x= 162.839890 y= 60.339169 vx= -1.500000 vy= -1.500000 | |
355 F3292: CREATE [NAME]orbitmachine_21 [COORD]x= 174.380280 y= 70.730194 vx= -1.500000 vy= -1.500000 | |
356 F3302: CREATE [NAME]orbitmachine_22 [COORD]x= 189.570068 y= 73.958885 vx= -1.500000 vy= -1.500000 | |
357 F3312: CREATE [NAME]orbitmachine_23 [COORD]x= 204.339157 y= 69.160118 vx= -1.500000 vy= -1.500000 | |
358 F3322: CREATE [NAME]orbitmachine_24 [COORD]x= 214.730194 y= 57.619728 vx= -1.500000 vy= -1.500000 | |
359 F3332: CREATE [NAME]orbitmachine_25 [COORD]x= 217.958878 y= 42.429909 vx= -1.500000 vy= -1.500000 | |
360 F3342: CREATE [NAME]orbitmachine_26 [COORD]x= 213.160110 y= 27.660820 vx= -1.500000 vy= -1.500000 | |
361 F3352: CREATE [NAME]orbitmachine_27 [COORD]x= 201.619736 y= 17.269815 vx= -1.500000 vy= -1.500000 | |
362 F3362: CREATE [NAME]orbitmachine_28 [COORD]x= 186.429916 y= 14.041115 vx= -1.500000 vy= -1.500000 | |
363 F3372: CREATE [NAME]orbitmachine_29 [COORD]x= 171.660812 y= 18.839897 vx= -1.500000 vy= -1.500000 | |
364 F3382: CREATE [NAME]orbitmachine_30 [COORD]x= 161.269806 y= 30.380281 vx= -1.500000 vy= -1.500000 | |
365 F3392: CREATE [NAME]orbitmachine_31 [COORD]x= 158.041122 y= 45.570099 vx= -1.500000 vy= -1.500000 | |
366 F3402: CREATE [NAME]orbitmachine_32 [COORD]x= 162.839874 y= 60.339161 vx= -1.500000 vy= -1.500000 | |
367 F3412: CREATE [NAME]orbitmachine_33 [COORD]x= 174.380295 y= 70.730202 vx= -1.500000 vy= -1.500000 | |
368 F3422: CREATE [NAME]orbitmachine_34 [COORD]x= 189.570068 y= 73.958885 vx= -1.500000 vy= -1.500000 | |
369 F3432: CREATE [NAME]orbitmachine_35 [COORD]x= 204.339172 y= 69.160110 vx= -1.500000 vy= -1.500000 | |
370 F3442: CREATE [NAME]orbitmachine_36 [COORD]x= 214.730179 y= 57.619736 vx= -1.500000 vy= -1.500000 | |
371 F3452: CREATE [NAME]orbitmachine_37 [COORD]x= 217.958878 y= 42.429916 vx= -1.500000 vy= -1.500000 | |
372 F3462: CREATE [NAME]orbitmachine_38 [COORD]x= 213.160095 y= 27.660805 vx= -1.500000 vy= -1.500000 | |
373 F3472: CREATE [NAME]orbitmachine_39 [COORD]x= 201.619720 y= 17.269806 vx= -1.500000 vy= -1.500000 | |
374 F3482: CREATE [NAME]orbitmachine_40 [COORD]x= 186.429901 y= 14.041115 vx= -1.500000 vy= -1.500000 | |
375 F3492: CREATE [NAME]orbitmachine_41 [COORD]x= 171.660843 y= 18.839880 vx= -1.500000 vy= -1.500000 | |
376 F3502: CREATE [NAME]orbitmachine_42 [COORD]x= 161.269791 y= 30.380299 vx= -1.500000 vy= -1.500000 | |
377 F3512: CREATE [NAME]orbitmachine_43 [COORD]x= 158.041122 y= 45.570061 vx= -1.500000 vy= -1.500000 | |
378 F3522: CREATE [NAME]orbitmachine_44 [COORD]x= 162.839890 y= 60.339180 vx= -1.500000 vy= -1.500000 | |
379 F3532: CREATE [NAME]orbitmachine_45 [COORD]x= 174.380264 y= 70.730186 vx= -1.500000 vy= -1.500000 | |
380 F3542: CREATE [NAME]orbitmachine_46 [COORD]x= 189.570084 y= 73.958885 vx= -1.500000 vy= -1.500000 | |
381 F3552: CREATE [NAME]orbitmachine_47 [COORD]x= 204.339188 y= 69.160095 vx= -1.500000 vy= -1.500000 | |
382 F3562: CREATE [NAME]orbitmachine_48 [COORD]x= 214.730194 y= 57.619720 vx= -1.500000 vy= -1.500000 | |
383 F3572: CREATE [NAME]orbitmachine_49 [COORD]x= 217.958878 y= 42.429901 vx= -1.500000 vy= -1.500000 | |
384 F3582: CREATE [NAME]orbitmachine_50 [COORD]x= 213.160126 y= 27.660837 vx= -1.500000 vy= -1.500000 | |
385 F3592: CREATE [NAME]orbitmachine_51 [COORD]x= 201.619705 y= 17.269794 vx= -1.500000 vy= -1.500000 | |
386 F3602: CREATE [NAME]orbitmachine_52 [COORD]x= 186.429932 y= 14.041115 vx= -1.500000 vy= -1.500000 | |
387 F3612: CREATE [NAME]orbitmachine_53 [COORD]x= 171.660828 y= 18.839888 vx= -1.500000 vy= -1.500000 | |
388 F3622: CREATE [NAME]orbitmachine_54 [COORD]x= 161.269821 y= 30.380264 vx= -1.500000 vy= -1.500000 | |
389 F3632: CREATE [NAME]orbitmachine_55 [COORD]x= 158.041122 y= 45.570084 vx= -1.500000 vy= -1.500000 | |
390 F3642: CREATE [NAME]orbitmachine_56 [COORD]x= 162.839905 y= 60.339195 vx= -1.500000 vy= -1.500000 | |
391 F3652: CREATE [NAME]orbitmachine_57 [COORD]x= 174.380280 y= 70.730194 vx= -1.500000 vy= -1.500000 | |
392 F3662: CREATE [NAME]orbitmachine_58 [COORD]x= 189.570038 y= 73.958893 vx= -1.500000 vy= -1.500000 | |
393 F3672: CREATE [NAME]orbitmachine_59 [COORD]x= 204.339203 y= 69.160095 vx= -1.500000 vy= -1.500000 | |
394 F3682: CREATE [NAME]orbitmachine_60 [COORD]x= 214.730209 y= 57.619701 vx= -1.500000 vy= -1.500000 | |
395 F3692: CREATE [NAME]orbitmachine_61 [COORD]x= 217.958878 y= 42.429939 vx= -1.500000 vy= -1.500000 | |
396 F3702: CREATE [NAME]orbitmachine_62 [COORD]x= 213.160141 y= 27.660868 vx= -1.500000 vy= -1.500000 | |
397 F3712: CREATE [NAME]orbitmachine_63 [COORD]x= 201.619690 y= 17.269791 vx= -1.500000 vy= -1.500000 | |
398 F3722: CREATE [NAME]orbitmachine_64 [COORD]x= 186.429916 y= 14.041115 vx= -1.500000 vy= -1.500000 | |
399 F3732: CREATE [NAME]orbitmachine_65 [COORD]x= 171.660858 y= 18.839867 vx= -1.500000 vy= -1.500000 | |
400 F3742: CREATE [NAME]orbitmachine_66 [COORD]x= 161.269775 y= 30.380333 vx= -1.500000 vy= -1.500000 | |
401 F3752: CREATE [NAME]orbitmachine_67 [COORD]x= 158.041122 y= 45.570099 vx= -1.500000 vy= -1.500000 | |
402 F3762: CREATE [NAME]orbitmachine_68 [COORD]x= 162.839874 y= 60.339165 vx= -1.500000 vy= -1.500000 | |
403 F3772: CREATE [NAME]orbitmachine_69 [COORD]x= 174.380249 y= 70.730179 vx= -1.500000 vy= -1.500000 | |
404 F3782: CREATE [NAME]orbitmachine_70 [COORD]x= 189.570114 y= 73.958878 vx= -1.500000 vy= -1.500000 | |
405 F3792: CREATE [NAME]orbitmachine_71 [COORD]x= 204.339188 y= 69.160110 vx= -1.500000 vy= -1.500000 | |
406 F3802: CREATE [NAME]orbitmachine_72 [COORD]x= 214.730179 y= 57.619732 vx= -1.500000 vy= -1.500000 | |
407 F3812: CREATE [NAME]orbitmachine_73 [COORD]x= 217.958893 y= 42.429977 vx= -1.500000 vy= -1.500000 | |
408 F3822: CREATE [NAME]orbitmachine_74 [COORD]x= 213.160095 y= 27.660805 vx= -1.500000 vy= -1.500000 | |
409 F3832: CREATE [NAME]orbitmachine_75 [COORD]x= 201.619720 y= 17.269806 vx= -1.500000 vy= -1.500000 | |
410 F3842: CREATE [NAME]orbitmachine_76 [COORD]x= 186.429962 y= 14.041113 vx= -1.500000 vy= -1.500000 | |
411 F3852: CREATE [NAME]orbitmachine_77 [COORD]x= 171.660782 y= 18.839911 vx= -1.500000 vy= -1.500000 | |
412 F3862: CREATE [NAME]orbitmachine_78 [COORD]x= 161.269791 y= 30.380301 vx= -1.500000 vy= -1.500000 | |
413 F3872: CREATE [NAME]orbitmachine_79 [COORD]x= 158.041122 y= 45.570065 vx= -1.500000 vy= -1.500000 | |
414 F3882: CREATE [NAME]orbitmachine_80 [COORD]x= 162.839859 y= 60.339134 vx= -1.500000 vy= -1.500000 | |
415 F3892: CREATE [NAME]orbitmachine_81 [COORD]x= 174.380310 y= 70.730209 vx= -1.500000 vy= -1.500000 | |
416 F3902: CREATE [NAME]orbitmachine_82 [COORD]x= 189.570084 y= 73.958885 vx= -1.500000 vy= -1.500000 | |
417 F3912: CREATE [NAME]orbitmachine_83 [COORD]x= 204.339142 y= 69.160126 vx= -1.500000 vy= -1.500000 | |
418 F3922: CREATE [NAME]orbitmachine_84 [COORD]x= 214.730225 y= 57.619667 vx= -1.500000 vy= -1.500000 | |
419 F3932: CREATE [NAME]orbitmachine_85 [COORD]x= 217.958878 y= 42.429897 vx= -1.500000 vy= -1.500000 | |
420 F3942: CREATE [NAME]orbitmachine_86 [COORD]x= 213.160126 y= 27.660835 vx= -1.500000 vy= -1.500000 | |
421 F3952: CREATE [NAME]orbitmachine_87 [COORD]x= 201.619751 y= 17.269825 vx= -1.500000 vy= -1.500000 | |
422 F3962: CREATE [NAME]orbitmachine_88 [COORD]x= 186.429886 y= 14.041118 vx= -1.500000 vy= -1.500000 | |
423 F3972: CREATE [NAME]orbitmachine_89 [COORD]x= 171.660812 y= 18.839888 vx= -1.500000 vy= -1.500000 | |
424 F3982: CREATE [NAME]orbitmachine_90 [COORD]x= 161.269821 y= 30.380266 vx= -1.500000 vy= -1.500000 | |
425 F3992: CREATE [NAME]orbitmachine_91 [COORD]x= 158.041107 y= 45.570026 vx= -1.500000 vy= -1.500000 | |
426 F4002: CREATE [NAME]orbitmachine_92 [COORD]x= 162.839905 y= 60.339195 vx= -1.500000 vy= -1.500000 | |
427 F4012: CREATE [NAME]orbitmachine_93 [COORD]x= 174.380280 y= 70.730194 vx= -1.500000 vy= -1.500000 | |
428 F4022: CREATE [NAME]orbitmachine_94 [COORD]x= 189.570038 y= 73.958893 vx= -1.500000 vy= -1.500000 | |
429 F4032: CREATE [NAME]orbitmachine_95 [COORD]x= 204.339218 y= 69.160095 vx= -1.500000 vy= -1.500000 | |
430 F4042: CREATE [NAME]orbitmachine_96 [COORD]x= 214.730209 y= 57.619701 vx= -1.500000 vy= -1.500000 | |
431 F4052: CREATE [NAME]orbitmachine_97 [COORD]x= 217.958878 y= 42.429935 vx= -1.500000 vy= -1.500000 | |
432 F4062: CREATE [NAME]orbitmachine_98 [COORD]x= 213.160141 y= 27.660868 vx= -1.500000 vy= -1.500000 | |
433 F4072: CREATE [NAME]orbitmachine_99 [COORD]x= 201.619690 y= 17.269791 vx= -1.500000 vy= -1.500000 | |
434 F4082: CREATE [NAME]orbitmachine_100 [COORD]x= 186.429916 y= 14.041115 vx= -1.500000 vy= -1.500000 | |
435 F4092: CREATE [NAME]orbitmachine_101 [COORD]x= 171.660858 y= 18.839870 vx= -1.500000 vy= -1.500000 | |
436 F4102: CREATE [NAME]orbitmachine_102 [COORD]x= 161.269775 y= 30.380333 vx= -1.500000 vy= -1.500000 | |
437 F4112: CREATE [NAME]orbitmachine_103 [COORD]x= 158.041122 y= 45.570103 vx= -1.500000 vy= -1.500000 | |
438 F4122: CREATE [NAME]orbitmachine_104 [COORD]x= 162.839874 y= 60.339165 vx= -1.500000 vy= -1.500000 | |
439 F4132: CREATE [NAME]orbitmachine_105 [COORD]x= 174.380249 y= 70.730179 vx= -1.500000 vy= -1.500000 | |
440 F4142: CREATE [NAME]orbitmachine_106 [COORD]x= 189.570114 y= 73.958878 vx= -1.500000 vy= -1.500000 | |
441 F4152: CREATE [NAME]orbitmachine_107 [COORD]x= 204.339188 y= 69.160110 vx= -1.500000 vy= -1.500000 | |
442 F4162: CREATE [NAME]orbitmachine_108 [COORD]x= 214.730179 y= 57.619732 vx= -1.500000 vy= -1.500000 | |
443 F4172: CREATE [NAME]orbitmachine_109 [COORD]x= 217.958893 y= 42.429974 vx= -1.500000 vy= -1.500000 | |
444 F4182: CREATE [NAME]orbitmachine_110 [COORD]x= 213.160095 y= 27.660805 vx= -1.500000 vy= -1.500000 | |
445 F4192: CREATE [NAME]orbitmachine_111 [COORD]x= 201.619720 y= 17.269806 vx= -1.500000 vy= -1.500000 | |
446 F4202: CREATE [NAME]orbitmachine_112 [COORD]x= 186.429947 y= 14.041113 vx= -1.500000 vy= -1.500000 | |
447 F4212: CREATE [NAME]orbitmachine_113 [COORD]x= 171.660782 y= 18.839911 vx= -1.500000 vy= -1.500000 | |
448 F4222: CREATE [NAME]orbitmachine_114 [COORD]x= 161.269791 y= 30.380301 vx= -1.500000 vy= -1.500000 | |
449 F4232: CREATE [NAME]orbitmachine_115 [COORD]x= 158.041122 y= 45.570065 vx= -1.500000 vy= -1.500000 | |
450 F4242: CREATE [NAME]orbitmachine_116 [COORD]x= 162.839859 y= 60.339134 vx= -1.500000 vy= -1.500000 | |
451 F4252: CREATE [NAME]orbitmachine_117 [COORD]x= 174.380310 y= 70.730209 vx= -1.500000 vy= -1.500000 | |
452 F4262: CREATE [NAME]orbitmachine_118 [COORD]x= 189.570084 y= 73.958885 vx= -1.500000 vy= -1.500000 | |
453 F4272: CREATE [NAME]orbitmachine_119 [COORD]x= 204.339157 y= 69.160126 vx= -1.500000 vy= -1.500000 | |
454 F4282: CREATE [NAME]orbitmachine_120 [COORD]x= 214.730164 y= 57.619766 vx= -1.500000 vy= -1.500000 | |
455 F4292: CREATE [NAME]orbitmachine_121 [COORD]x= 217.958893 y= 42.430008 vx= -1.500000 vy= -1.500000 | |
456 F4302: CREATE [NAME]orbitmachine_122 [COORD]x= 213.160065 y= 27.660740 vx= -1.500000 vy= -1.500000 | |
457 F4312: CREATE [NAME]orbitmachine_123 [COORD]x= 201.619644 y= 17.269770 vx= -1.500000 vy= -1.500000 | |
458 F4322: CREATE [NAME]orbitmachine_124 [COORD]x= 186.429871 y= 14.041118 vx= -1.500000 vy= -1.500000 | |
459 F4332: CREATE [NAME]orbitmachine_125 [COORD]x= 171.660812 y= 18.839890 vx= -1.500000 vy= -1.500000 | |
460 F4342: CREATE [NAME]orbitmachine_126 [COORD]x= 161.269806 y= 30.380268 vx= -1.500000 vy= -1.500000 | |
461 F4352: CREATE [NAME]orbitmachine_127 [COORD]x= 158.041107 y= 45.570030 vx= -1.500000 vy= -1.500000 | |
462 F4362: CREATE [NAME]orbitmachine_128 [COORD]x= 162.839844 y= 60.339100 vx= -1.500000 vy= -1.500000 | |
463 F4372: CREATE [NAME]orbitmachine_129 [COORD]x= 174.380386 y= 70.730247 vx= -1.500000 vy= -1.500000 | |
464 F4382: CREATE [NAME]orbitmachine_130 [COORD]x= 189.570160 y= 73.958878 vx= -1.500000 vy= -1.500000 | |
465 F4392: CREATE [NAME]orbitmachine_131 [COORD]x= 204.339218 y= 69.160095 vx= -1.500000 vy= -1.500000 | |
466 F4402: CREATE [NAME]orbitmachine_132 [COORD]x= 214.730209 y= 57.619698 vx= -1.500000 vy= -1.500000 | |
467 F4412: CREATE [NAME]orbitmachine_133 [COORD]x= 217.958878 y= 42.429932 vx= -1.500000 vy= -1.500000 | |
468 F4422: CREATE [NAME]orbitmachine_134 [COORD]x= 213.160141 y= 27.660866 vx= -1.500000 vy= -1.500000 | |
469 F4432: CREATE [NAME]orbitmachine_135 [COORD]x= 201.619781 y= 17.269840 vx= -1.500000 vy= -1.500000 | |
470 F4442: CREATE [NAME]orbitmachine_136 [COORD]x= 186.430023 y= 14.041107 vx= -1.500000 vy= -1.500000 | |
471 F4452: CREATE [NAME]orbitmachine_137 [COORD]x= 171.660751 y= 18.839931 vx= -1.500000 vy= -1.500000 | |
472 F4462: CREATE [NAME]orbitmachine_138 [COORD]x= 161.269775 y= 30.380335 vx= -1.500000 vy= -1.500000 | |
473 F4472: CREATE [NAME]orbitmachine_139 [COORD]x= 158.041122 y= 45.570107 vx= -1.500000 vy= -1.500000 | |
474 F4482: CREATE [NAME]orbitmachine_140 [COORD]x= 162.839874 y= 60.339165 vx= -1.500000 vy= -1.500000 | |
475 F4492: CREATE [NAME]orbitmachine_141 [COORD]x= 174.380249 y= 70.730179 vx= -1.500000 vy= -1.500000 | |
476 F4502: CREATE [NAME]orbitmachine_142 [COORD]x= 189.570007 y= 73.958893 vx= -1.500000 vy= -1.500000 | |
477 F4512: CREATE [NAME]orbitmachine_143 [COORD]x= 204.339081 y= 69.160172 vx= -1.500000 vy= -1.500000 | |
478 0.000000 FPS | |
479 game end |