comparison ppe/chara_state25.cc @ 66:f27a6af6514c

SchedRegister, game_task.h etc...
author tkaito
date Thu, 17 Feb 2011 10:56:56 +0900
parents b97628fca317
children
comparison
equal deleted inserted replaced
65:b97628fca317 66:f27a6af6514c
42 *w_count = count; 42 *w_count = count;
43 PutSprite(count, p->x - 42, p->y, 64, &sprite->data[0]); 43 PutSprite(count, p->x - 42, p->y, 64, &sprite->data[0]);
44 amari = rand % 160; 44 amari = rand % 160;
45 if((amari == 1) && (part5_f == TRUE)) 45 if((amari == 1) && (part5_f == TRUE))
46 { 46 {
47 p->state_task = STATE26; 47 p->state_task = State26;
48 *rinkf1 = 1; 48 *rinkf1 = 1;
49 } 49 }
50 if((amari == 2) && (part1_f == TRUE)) 50 if((amari == 2) && (part1_f == TRUE))
51 { 51 {
52 p->state_task = STATE27; 52 p->state_task = State27;
53 *rinkf1 = 5; 53 *rinkf1 = 5;
54 *rinkx = 0; 54 *rinkx = 0;
55 55
56 *q = *p; 56 *q = *p;
57 return 0; 57 return 0;
58 } 58 }
59 if((part5_f == TRUE) && (part1_f != TRUE)) 59 if((part5_f == TRUE) && (part1_f != TRUE))
60 { 60 {
61 p->state_task = STATE28; 61 p->state_task = State28;
62 } 62 }
63 p->dt1 += 3; 63 p->dt1 += 3;
64 if(p->dt1 == 720) 64 if(p->dt1 == 720)
65 { 65 {
66 p->dt1 = 0; 66 p->dt1 = 0;