comparison TaskDandy.cc @ 47:f5e112bffe26

fix old version.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Tue, 18 Jan 2011 19:35:58 +0900
parents e01948ce859a
children 6cfd912a602d
comparison
equal deleted inserted replaced
45:e01948ce859a 47:f5e112bffe26
31 #include "Character_state.h" 31 #include "Character_state.h"
32 #include "property.h" 32 #include "property.h"
33 #include "state_task.h" 33 #include "state_task.h"
34 34
35 static int use_keybord = 0; 35 static int use_keybord = 0;
36 static int cdp[20] = { 16, 16, 16, 17, 18, 0 }; 36 //static int cdp[20] = { 16, 16, 16, 17, 18, 0 };
37 static int d, i; 37 static int i;
38 38
39 static int rswait = 0; 39 static int rswait = 0;
40 static int cf = 0; 40 static int cf = 0;
41 static int cc = 0; 41 static int cc = 0;
42 42
376 PadfileWrite(first); 376 PadfileWrite(first);
377 PadfileClose(first); 377 PadfileClose(first);
378 } else if (runmode == 2) { 378 } else if (runmode == 2) {
379 PadfileClose(first); 379 PadfileClose(first);
380 } 380 }
381 SDL_Event user_event;
382 user_event.type = SDL_QUIT;
383 SDL_PushEvent(&user_event);
381 384
382 //_______________________________________________ 385 //_______________________________________________
383 // SDL_mixerの後始末 386 // SDL_mixerの後始末
384 Mix_CloseAudio(); 387 Mix_CloseAudio();
385 Mix_HaltMusic(); 388 Mix_HaltMusic();
473 } 476 }
474 477
475 static int 478 static int
476 game_pause(int gamef) 479 game_pause(int gamef)
477 { 480 {
478 gamef = 3;
479 if (jiki.zanki != 0 && jiki.bf != FALSE) { 481 if (jiki.zanki != 0 && jiki.bf != FALSE) {
480 if (pad[0].se == 1) { 482 if (pad[0].se == 1) {
481 //Mix_Pause(BGM); 483 //Mix_Pause(BGM);
482 PauseSdlMixer(BGM); 484 PauseSdlMixer(BGM);
483 while(1){ 485 while(1){