view ppe/chara_state13.cc @ 33:39e643fc4f90

moving stage1.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Wed, 05 Jan 2011 14:41:26 +0900
parents
children 7aaaaf5dde40
line wrap: on
line source

#include "task_base.h"
#include "task_object.h"

SchedDefineTask1(State13, state13);

static int
state13(SchedTask *smanager, void *rbuf, void *wbuf)
{
    int rinkx = (int)smanager->get_param(0);
    int rinky = (int)smanager->get_param(1);
    int rinkf2 = (int)smanager->get_param(2);
    int count = (int)smanager->get_param(3);
    int filpcount = (int)smanager->get_param(4);
    int flag = (int)smanager->get_param(5);
    int bomend = (int)smanager->get_param(6);

    int length;
    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);

    if(flag == FALSE){
	bomchar *bchar = (bomchar*)smanager->get_input(rbuf, 1);
	CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);
	int *o_bomend = (int*)smanager->get_output(wbuf, 2);
	Bom(p->x, p->y, &bomend, bchar);
	p->f = FALSE;
	p->task = DELETE_CHARA;

	*o_bomend = bomend;
	*q = *p;
	return 0;
    }
    length = 1;
    smanager->set_outputSize(3, sizeof(ObjContainer)+sizeof(ObjData)*(length-1));
    smanager->setup_outputData();

    CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);
    ObjContainerPtr sprite = (ObjContainerPtr)smanager->get_output(wbuf, 3);
    sprite->flag = false;
    
    p->x += rinkx - p->dt1;
    p->y += rinky - p->dt2;
    p->dt1 = rinkx;
    p->dt2 = rinky;
    if(rinkf2 == 1)
    {
	if(p->x > rinkx)
	{
	    sprite->flag = true;
	    sprite->length = length;
	    Puttama(2, p->x + 32, p->y, &sprite->data[0]);
	}
	if(p->x < rinkx)
	{
	    sprite->flag = true;
	    sprite->length = length;
	    Puttama(3, p->x, p->y, &sprite->data[0]);
	}
    }
    if(rinkf2 == 4)
    {
	int *o_count = (int*)smanager->get_output(wbuf, 1);
	sprite->flag = true;
	sprite->length = length;
	count++;
	*o_count = count;
	PutSprite(count, p->x, p->y + 56, 58+filpcount % 4, &sprite->data[0]);
    }
    if(rinkf2 == 5)
    {
	if(p->x > rinkx)
	{
	    sprite->flag = true;
	    sprite->length = length;
	    Puttama(5, p->x + 8, p->y + 24, &sprite->data[0]);
	}
	if(p->x < rinkx)
	{
	    sprite->flag = true;
	    sprite->length = length;
	    Puttama(5, p->x + 8, p->y + 24, &sprite->data[0]);
	}
    }

    *q = *p;
    return 0;
}