view texture.h @ 0:435ac1cdb64e

create task dandy directry.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Sat, 11 Dec 2010 21:25:28 +0900
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GLuint texture[250] = {0};
GLfloat texMaxX[250] = {0};
GLfloat texMaxY[250] = {0};
GLfloat texMinX[250] = {0};
GLfloat texMinY[250] = {0};