view ppe/chara_state5.cc @ 57:978097c6427a

bug fix.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Sat, 29 Jan 2011 22:43:17 +0900
parents 39e643fc4f90
children f27a6af6514c
line wrap: on
line source

#include "task_base.h"
#include "task_object.h"

SchedDefineTask1(State5, state5);

static int
state5(SchedTask *smanager, void *rbuf, void *wbuf)
{
    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);
    CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);    
    player *jiki = (player*)smanager->get_input(rbuf, 1);
    
    p->y += p->vy;
    p->x += p->vx;
    if(p->y + 96 < jiki->y 
       && p->y + 128 > jiki->y)
    {
	p->vy = -2;
	p->vx = ((jiki->x > p->x) ? 4 : -4);
	p->state_task = STATE0;
    }
    else p->state_task = STATE5;

    *q = *p;
    return 0;
}