view state_task.cc @ 10:a1d02b5bcde3

fix.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Thu, 16 Dec 2010 15:18:09 +0900
parents
children c330ded6d728
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include "SDL_opengl.h"
#include "object.h"
#include "Character.h"
#include "Character_state.h"
#include "tokuten.h"
#include "collision.h"
#include "bom.h"
#include "count2.h"
#include "sgoex.h"
#include "TaskManager.h"
#include "Func.h"
#include "property.h"
#include "state_task.h"

extern TaskManager *tmanager;

void
SimpleStateTask(CHARACTER *p)
{
//    CHARACTER *one = new CHARACTER;
    HTaskPtr state_task = tmanager->create_task(SIMPLE_STATE);

//    one = p;
    state_task->add_inData(p, sizeof(CHARACTER));
    state_task->add_outData(p, sizeof(CHARACTER));

    state_task->set_cpu(SPE_ANY);
    state_task->spawn();
}