view ppe/Sprite.cc @ 35:c122e3d2302e

add all state task.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Sun, 09 Jan 2011 14:28:44 +0900
parents 39e643fc4f90
children 4516141d844a
line wrap: on
line source

#include <string.h>
#include "task_object.h"
#include "../ObjectType.h"

void
DefSprite(int number, const char *name, float w, float h, int color, ObjDataPtr obj)
{
    obj->type = Def;
    obj->number = number;
    strcpy(obj->name, name);
    obj->w = w;
    obj->h = h;
    obj->color = color;
}


void
DefSpriteEx(int number, short middlex, short middley, ObjDataPtr obj)
{
    obj->type = DefEx;
    obj->number = number;
    obj->middlex = middlex;
    obj->middley = middley;
}


void
PutSprite(int zorder, short x, short y, int number, ObjDataPtr obj)
{
    obj->type = Put;
    obj->zorder = zorder;
    obj->x = x;
    obj->y = y;
    obj->number = number;
}


void
PutSpriteEx(int number, int x, int y, float scalex, float scaley, float angle, ObjDataPtr obj)
{
    obj->type = PutEx;
    obj->number = number;
    obj->x = x;
    obj->y = y;
    obj->scalex = scalex;
    obj->scaley = scaley;
    obj->angle = angle;    
}