view spe/chara_state31.cc @ 18:c330ded6d728

add task file.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Fri, 17 Dec 2010 22:18:11 +0900
parents
children f4140672ef9f
line wrap: on
line source

#include "chara_state31.h"
#include "tobject.h"

SchedDefineTask(STATE31);

static int
run(SchedTask *smanager, void *rbuf, void *wbuf)
{
    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);

    if((enemy_part3->f == FALSE) || (kyeenemyno->f == FALSE))
    {
	Bom(p->x, p->y);
	p->f = FALSE;
	p->state = delete_chara;
	p->collision = noaction;
	return 0;
    }
    
    if(rinkf1 == 0)
    {
	p->x = kyeenemyno->x + 40;
	p->y = kyeenemyno->y + 28;
	p->dt2 = 0;
    }
    if(rinkf1 == 5)
    {
	p->x = kyeenemyno->x + 52;
	p->y = kyeenemyno->y;
	count++;
	PutSprite(count, p->x - 4, p->y - 20, 80 + p->dt2 % 4);
	p->dt2++;
    }
    if(rinkf1 == 6)
    {
	if(p->y < 240 - 40)
	{
	    p->y += 6;
	}
	else 
	{
	    return 0;
	}
	count++;
	PutSprite(count, p->x - 4, p->y - 20, 90 + p->dt2 % 4);
	p->dt2++;
    }
    if(rinkf1 == 7)
    {
	Putenemy(22, p->x + 14, p->y + 14, 0, 0, chara_state40);
	return 0;
    }
    if(rinkf1 == 11)
    {
	if(p->y + 20 != p->y)
	{
	    p->y--;
	}
	else 
	{
	    return 0;
	}
	count++;
	PutSprite(count, p->x + 8, p->y + 44, 58 + p->dt2 % 4);
	p->dt2++;
    }
    return 0;
}