view spe/chara_state35.cc @ 18:c330ded6d728

add task file.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Fri, 17 Dec 2010 22:18:11 +0900
parents
children f4140672ef9f
line wrap: on
line source

#include "chara_state35.h"
#include "tobject.h"

SchedDefineTask(STATE35);

static int
run(SchedTask *smanager, void *rbuf, void *wbuf)
{
    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);

    if (kyeenemyno->f == FALSE)
    {
	Bom(p->x, p->y);
	p->f = FALSE;
	p->state = delete_chara;
	p->collision = noaction;
	return 0;
    }
    p->x = kyeenemyno->x;
    p->y = kyeenemyno->y + 32;
    if (rinkf1 == 1)
    {
	p->charano = enemystate[16].charano;
    }
    if (rinkf1 == 2)
    {
	count++;
	PutSprite(count, p->x - 10,
		  p->y + 16,
		  58 + p->dt2 % 4);
	count++;
	PutSprite(count, p->x + 10,
		  p->y + 16,
		  58 + p->dt2 % 4);
	p->dt2++;
    }
    if (rinkf1 == 3)
    {
	count++;
	PutSprite(count, p->x - 10,
		  p->y + 16,
		  58 + p->dt2 % 4);
	count++;
	PutSprite(count, p->x + 10,
		  p->y + 16,
		  58 + p->dt2 % 4);
	if (p->dt2 % 20 == 1)
	{
	    Puttama(7, p->x, p->y + 16);
	    Puttama(7, p->x + 20,
		    p->y + 16);
	}
	p->dt2++;
    }
    if (rinkf1 == 4) {
	p->charano = enemystate[15].charano;
	p->dt2 = 0;
    }
    return 0;
}