view spe/chara_state13.cc @ 60:cfd42ee2ad28

change makefile, spe/task. adjust scale api. worked on ps3-ppe.
author yutaka@localhost.localdomain
date Sun, 06 Feb 2011 17:16:43 +0900
parents f4140672ef9f
children
line wrap: on
line source

#include "task_base.h"
#include "task_object.h"

SchedDefineTask1(State13, state13);

static int
state13(SchedTask *smanager, void *rbuf, void *wbuf)
{
    int rinkx = (int)smanager->get_param(0);
    int rinky = (int)smanager->get_param(1);
    int filpcount = (int)smanager->get_param(2);
    int flag = (int)smanager->get_param(3);
    int count = (int)smanager->get_param(4);

    int length;
    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);
    int rinkf2 = *(int*)smanager->get_input(rbuf, 1);

    if(flag == FALSE){
	length = 1;
	smanager->set_outputSize(2, sizeof(ObjContainer)+sizeof(ObjData)*(length-1));
	smanager->setup_outputData();

	CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);
	int *w_count = (int*)smanager->get_output(wbuf, 1);
	ObjContainerPtr sprite = (ObjContainerPtr)smanager->get_output(wbuf, 2);
	sprite->flag = true;
	sprite->length = length;

	Bom(p->x, p->y, &sprite->data[0]);
	p->f = FALSE;
	p->state_task = DELETE_CHARA;

	*w_count = count;
	*q = *p;
	return 0;
    }
    length = 1;
    smanager->set_outputSize(2, sizeof(ObjContainer)+sizeof(ObjData)*(length-1));
    smanager->setup_outputData();
    
    CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);
    int *w_count = (int*)smanager->get_output(wbuf, 1);
    ObjContainerPtr sprite = (ObjContainerPtr)smanager->get_output(wbuf, 2);
    sprite->flag = false;
    
    p->x += rinkx - p->dt1;
    p->y += rinky - p->dt2;
    p->dt1 = rinkx;
    p->dt2 = rinky;
    if(rinkf2 == 1)
    {
	if(p->x > rinkx)
	{
	    sprite->flag = true;
	    sprite->length = length;
	    Puttama(2, p->x + 32, p->y, &sprite->data[0]);
	}
	if(p->x < rinkx)
	{
	    sprite->flag = true;
	    sprite->length = length;
	    Puttama(3, p->x, p->y, &sprite->data[0]);
	}
    }
    if(rinkf2 == 4)
    {
	sprite->flag = true;
	sprite->length = length;
	count++;
	PutSprite(count, p->x, p->y + 56, 58+filpcount % 4, &sprite->data[0]);
    }
    if(rinkf2 == 5)
    {
	if(p->x > rinkx)
	{
	    sprite->flag = true;
	    sprite->length = length;
	    Puttama(5, p->x + 8, p->y + 24, &sprite->data[0]);
	}
	if(p->x < rinkx)
	{
	    sprite->flag = true;
	    sprite->length = length;
	    Puttama(5, p->x + 8, p->y + 24, &sprite->data[0]);
	}
    }

    *q = *p;
    *w_count = count;
    return 0;
}