view spe/chara_state4.cc @ 60:cfd42ee2ad28

change makefile, spe/task. adjust scale api. worked on ps3-ppe.
author yutaka@localhost.localdomain
date Sun, 06 Feb 2011 17:16:43 +0900
parents f4140672ef9f
children
line wrap: on
line source

#include "task_base.h"
#include "task_object.h"

SchedDefineTask1(State4, state4);

static int
state4(SchedTask *smanager, void *rbuf, void *wbuf)
{
    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);
    CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);    
    player *jiki = (player*)smanager->get_input(rbuf, 1);
    
    p->y += p->vy;
    p->x += p->vx;
    if ((p->y < jiki->y) && (p->y + 16 > jiki->y)) {
	p->vy = -2;
	p->vx = ((jiki->x > p->x) ? 4 : -4);
	p->state_task = STATE7;
    } else {
	p->state_task = STATE4;
    }
    *q = *p;
    return 0;
}