Mercurial > hg > Members > koba > t_dandy
view Dandy.h @ 61:e66cab264350
RenderingEngine Task is worked on spe, task_dandy Task is worked on ppe
author | yutaka@localhost.localdomain |
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date | Sun, 06 Feb 2011 18:11:30 +0900 |
parents | b4c797eee72a |
children |
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#ifndef INCLUDE_DANDY_H #define INCLUDE_DANDY_H #include "TaskManager.h" #include "SceneGraph.h" #include "Application.h" #include "MainLoop.h" class Dandy : public Application { bool app_loop(Viewer *viewer); HTaskPtr application_task(HTaskPtr next, Viewer* viewer); MainLoopPtr init(Viewer *viewer, int w, int h); }; typedef void (*move)(SceneGraphPtr node, void *sgroot_, int w, int h); typedef void (*coll)(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree); #endif