view collision_task.h @ 61:e66cab264350

RenderingEngine Task is worked on spe, task_dandy Task is worked on ppe
author yutaka@localhost.localdomain
date Sun, 06 Feb 2011 18:11:30 +0900
parents 978097c6427a
children
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#ifndef INCLUDE_COLLISION_TASK
#define INCLUDE_COLLISION_TASK

void state_check(CHARACTER *p);

void collision_allocate();
HTaskPtr collision_update();
HTaskPtr collision_reflect();
void collision_free();

#endif