view ppe/Enemy.cc @ 61:e66cab264350

RenderingEngine Task is worked on spe, task_dandy Task is worked on ppe
author yutaka@localhost.localdomain
date Sun, 06 Feb 2011 18:11:30 +0900
parents 39e643fc4f90
children
line wrap: on
line source

#include "task_object.h"
#include "../ObjectType.h"


void
Putenemy(int charano, float x, float y, float vx, float vy, int task, ObjDataPtr obj)
{
    obj->type = Enemy;
    obj->charano = charano;
    obj->x = x;
    obj->y = y;
    obj->vx = vx;
    obj->vy = vy;
    obj->task = task;
}