Mercurial > hg > Members > koba > t_dandy
view ppe/Enemy.cc @ 61:e66cab264350
RenderingEngine Task is worked on spe, task_dandy Task is worked on ppe
author | yutaka@localhost.localdomain |
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date | Sun, 06 Feb 2011 18:11:30 +0900 |
parents | 39e643fc4f90 |
children |
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#include "task_object.h" #include "../ObjectType.h" void Putenemy(int charano, float x, float y, float vx, float vy, int task, ObjDataPtr obj) { obj->type = Enemy; obj->charano = charano; obj->x = x; obj->y = y; obj->vx = vx; obj->vy = vy; obj->task = task; }