view property.h @ 8:e90c4a8f9dc8

fix.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Thu, 16 Dec 2010 01:15:03 +0900
parents 6382d8f6a973
children 00c3272a801f
line wrap: on
line source

#ifndef INCLUDE_PROPERTY
#define INCLUDE_PROPERTY

#include "Character.h"
#include "bom.h"
#include "count2.h"
#include "sgoex.h"

typedef struct CollisionProperty {
  int bomend;
  int enemycount;
  int infg_level;

  player jiki;
  CHARACTER p;
  stge lg;
  stge infg;

  tama1 tama_lv1[20];
  tama2 tama_lv2[20];
  tama1 tlv3;
  laser laser_lv1[20];
  laser laser_lv2[20];
  laser laser_lv3[128];
  bomchar bchar[100];

} CollisionProperty, *CollisionPropertyPtr;
#endif