view ObjectType.h @ 66:f27a6af6514c

SchedRegister, game_task.h etc...
author tkaito
date Thu, 17 Feb 2011 10:56:56 +0900
parents b31bed246abd
children
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// Create Type (for collision_task and state_task)
enum {
  Boms,
  Tama,
  Enemy,
  Def,
  DefEx,
  Put,
  PutEx
};

//Collision Type (for collision_task)
enum {
  NO,
  JIKI,
  TAMALV1,
  TAMALV2,
  TAMALV3,
  LASERLV1,
  LASERLV2,
  LASERLV3
};