view ppe/chara_state10.cc @ 66:f27a6af6514c

SchedRegister, game_task.h etc...
author tkaito
date Thu, 17 Feb 2011 10:56:56 +0900
parents b97628fca317
children
line wrap: on
line source

#include "task_base.h"
#include "task_object.h"

SchedDefineTask1(State10, state10);

static int
state10(SchedTask *smanager, void *rbuf, void *wbuf)
{
    long rinkx = (long)smanager->get_param(0);
    long rinky = (long)smanager->get_param(1);

    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);
    CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);
    
    if(p->dt1 < 48)
    {
	p->x += p->vx;
	p->y += p->vy;
	p->dt1++;

	p->state_task = State10;
	*q = *p;
	return 0;
    }
    int *w_rinkf1 = (int*)smanager->get_output(wbuf, 1);

    *w_rinkf1 = 1;
    p->dt1 = rinkx;
    p->dt2 = rinky;
    
    p->state_task = State10;
    *q = *p;
    return 0;
}