view ppe/chara_state6.cc @ 66:f27a6af6514c

SchedRegister, game_task.h etc...
author tkaito
date Thu, 17 Feb 2011 10:56:56 +0900
parents 978097c6427a
children
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line source

#include "task_base.h"
#include "task_object.h"

SchedDefineTask1(State6, state6);

static int
state6(SchedTask *smanager, void *rbuf, void *wbuf)
{
    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);
    CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);    
    player *jiki = (player*)smanager->get_input(rbuf, 1);

    p->y += p->vy;
    p->x += p->vx;
    if(p->y + 96 < jiki->y
       && p->y + 128 > jiki->y)
    {
	p->vy = 2;
	p->vx = ((jiki->x > p->x) ? 4 : -4);
	p->state_task = State0;
    }
    else p->state_task = State6;

    *q = *p;
    return 0;
}