view ppe/chara_state9.cc @ 66:f27a6af6514c

SchedRegister, game_task.h etc...
author tkaito
date Thu, 17 Feb 2011 10:56:56 +0900
parents 978097c6427a
children
line wrap: on
line source

#include "task_base.h"
#include "task_object.h"

SchedDefineTask1(State9, state9);

static int
state9(SchedTask *smanager, void *rbuf, void *wbuf)
{
    CHARACTER *p = (CHARACTER*)smanager->get_input(rbuf, 0);
    int count = *(int*)smanager->get_input(rbuf, 1);
    int length;

    if(p->s <= 2)
    {
	length = 2;
	smanager->set_outputSize(4, sizeof(ObjContainer)+sizeof(ObjData)*(length-1));
	smanager->setup_outputData();
	
	CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);
	int *w_count = (int*)smanager->get_output(wbuf, 1);
	ObjContainerPtr sprite = (ObjContainerPtr)smanager->get_output(wbuf, 4);
	sprite->flag = true;
	sprite->length = length;
	
	p->s += 0.05;
	p->y -= 12;

	count++;
	*w_count = count;

	DefSpriteEx(54, 16*4, 32*4, &sprite->data[0]);
	PutSpriteEx(54, (p->x * 4), (p->y * 4), p->s, p->s, 1, &sprite->data[1]);

	p->state_task = State9;
	*q = *p;
	return 0;
    }
    length = 4;
    smanager->set_outputSize(4, sizeof(ObjContainer)+sizeof(ObjData)*(length-1));
    smanager->setup_outputData();
    
    CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0);
    int *w_rinkx = (int*)smanager->get_output(wbuf, 2);
    int *w_rinky = (int*)smanager->get_output(wbuf, 3);
    ObjContainerPtr sprite = (ObjContainerPtr)smanager->get_output(wbuf, 4);
    sprite->flag = true;
    sprite->length = length;

    count++;


    DefSpriteEx(54, 16, 32, &sprite->data[0]);
    PutSpriteEx(54, p->x, p->y, p->s, p->s, 1, &sprite->data[1]);
    *w_rinkx = p->x;
    *w_rinky = p->y;
    Putenemy(5, *w_rinkx - 16, *w_rinky - 16, 1, 0, State10, &sprite->data[2]);
    Putenemy(5, *w_rinkx - 16, *w_rinky - 16, -1, 0, State10, &sprite->data[3]);
    p->dt1 = 8192;

    p->state_task = State11;

    *q = *p;
    return 0;
}