view collision_task.cc @ 70:cee55c8365e9 default tip

fix
author Kazuma
date Thu, 19 May 2016 18:52:26 +0900
parents 6989f8cb0259
children b31bed246abd
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include "SDL_opengl.h"
#include "object.h"
#include "Character.h"
#include "Character_state.h"
#include "tokuten.h"
#include "collision.h"
#include "bom.h"
#include "count2.h"
#include "sgoex.h"
#include "TaskManager.h"
#include "Func.h"
#include "property.h"

extern SpriteTable sptable[DEFOBJ];
extern TaskManager *tmanager;

CollisionPropertyPtr
get_property()
{
    CollisionPropertyPtr property = (CollisionPropertyPtr)tmanager->allocate(sizeof(CollisionProperty));

    property->enemycount = 0;
    property->tlv3 = tlv3[0];
    property->laser_lv2 = laser_lv2[0];

    memcpy(property->tama_lv1, tama_lv1, sizeof(tama1)*20);
    memcpy(property->tama_lv2, tama_lv2, sizeof(tama2)*20);
    memcpy(property->laser_lv1, laser_lv1, sizeof(laser)*20);
    memcpy(property->laser_lv3, laser_lv3, sizeof(laser)*128);

    return property;
}

void
free_property(SchedTask *s, void *prop, void *obj)
{
    CollisionPropertyPtr property = (CollisionPropertyPtr)prop;
    ObjContainer *new_obj = (ObjContainerPtr)obj;
    
    if ((new_obj->flag == true) && (new_obj->length == 1)){
	ObjDataPtr obj_data = new_obj->data;
	Bom(obj_data->x, obj_data->y);
    }

    if(lg.stg > property->lg.stg) {
	lg.stg -= 26;
    }
    infg_level = property->infg_level;
    enemycount += property->enemycount;

    jiki.bf = property->jiki.bf;
    jiki.zanki = property->jiki.zanki;
    jiki.muteki = property->jiki.muteki;

    infg = property->infg;

    memcpy(tama_lv1, property->tama_lv1, sizeof(tama1)*20);
    memcpy(tama_lv2, property->tama_lv2, sizeof(tama2)*20);
    memcpy(laser_lv1, property->laser_lv1, sizeof(laser)*20);

    free(new_obj);
    free(prop);
}


CHARACTER*
atari(CHARACTER *p)
{
    int w, h, charno;
    CollisionPropertyPtr property = get_property();

    charno = p->charano;
    w = sptable[charno].w;
    h = sptable[charno].h;

    int obj_size = sizeof(ObjContainer)+sizeof(ObjData)*1;
    ObjContainerPtr obj = (ObjContainerPtr)tmanager->allocate(obj_size);
    obj->flag = false;
    obj->length = 0;

    HTaskPtr collision_task = tmanager->create_task(ATARI);

    collision_task->set_param(0,(memaddr)w);
    collision_task->set_param(1,(memaddr)h);
    collision_task->set_param(2,(memaddr)tama_lv1_end);
    collision_task->set_param(3,(memaddr)tama_lv2_end);
    collision_task->set_param(4,(memaddr)laser_lv1_end);

    collision_task->set_inData(0, p, sizeof(CHARACTER));
    collision_task->set_inData(1, &jiki, sizeof(player));
    collision_task->set_inData(2, &lg, sizeof(stge));
    collision_task->set_inData(3, &infg, sizeof(stge));
    collision_task->set_inData(4, &infg_level, sizeof(int));
    collision_task->set_inData(5, property, sizeof(CollisionProperty));

    collision_task->set_outData(0, p, sizeof(CHARACTER));
    collision_task->set_outData(1, property, sizeof(CollisionProperty));
    collision_task->set_outData(2, obj, 0);

    collision_task->set_post(free_property, (void*)property, (void*)obj);
    collision_task->set_cpu(SPE_ANY);
    collision_task->spawn();

    return p;
}