# Makefile to build the SDL tests include ./Makefile.def srcdir = . ABI = -m32 TASK_DIR = ppe TASK_SRCS_TMP = $(wildcard $(TASK_DIR)/*.cc) TASK_SRCS_EXCLUDE = TASK_SRCS = $(filter-out $(TASK_DIR)/$(TASK_SRCS_EXCLUDE),$(TASK_SRCS_TMP)) TASK_OBJS = $(TASK_SRCS:.cc=.o) CFLAGS += -g $(ABI) -Wall `sdl-config --cflags` `xml2-config --cflags` $(INCLUDE) LIBS += `sdl-config --libs`,-framework,OpenGL -lSDL_mixer -lSDL_image `xml2-config --libs` LIBS += -lCerium -lFifoManager TARGET = demo dandy t_dandy OBJS = Character.o Bom.o tokuten.o count2.o Character_state.o schedule3.o tama2.o syokika.o Ss.o sound.o profile.o debug.o trace.o LoadSprite.o xml.o b64_de.o tree_controll.o object.o sys.o all: $(TARGET) test: $(TARGET) ./demo -test demo: $(OBJS) main.o collision.o sgoex.o $(CC) $(ABI) -o $@ main.o collision.o sgoex.o $(OBJS) $(LIBS) dandy: $(OBJS) Dandy.o collision.o $(CC) $(ABI) -o $@ $(OBJS) Dandy.o collision.o $(LIBS) t_dandy: $(OBJS) $(TASK_OBJS) TaskDandy.o state_task.o collision_task.o $(CC) $(ABI) -o $@ $(OBJS) $(TASK_OBJS) TaskDandy.o state_task.o collision_task.o $(LIBS) clean: rm -f $(TARGET) $(OBJS) $(TASK_OBJS) rm -f main.o TaskDandy.o collision.o state_task.o collision_task.o sgoex.o .c.o: $(CC) $(CFLAGS) $(INCLUDES) -c $< .cc.o: $(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@ debug.o:debug.h