Start Trace mode. F64: CREATE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 F85: DELETE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= -44.000000 vx= 0.000000 vy= 4.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F96: CREATE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 8.000000 F96: CREATE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 8.000000 F109: DELETE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= -24.000000 vx= 0.000000 vy= 8.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F117: DELETE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= 40.000000 vx= 0.000000 vy= 8.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F128: CREATE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 F156: DELETE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -16.000000 vx= 0.000000 vy= 4.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F160: CREATE [NAME]enemy_greenclab_4 [COORD]x= 224.000000 y= -128.000000 vx= 1.000000 vy= 1.000000 F160: CREATE [NAME]enemy_greenclab_5 [COORD]x= 184.000000 y= -128.000000 vx= 1.000000 vy= 1.000000 F192: CREATE [NAME]enemy_greenclab_6 [COORD]x= 120.000000 y= -128.000000 vx= 1.000000 vy= 2.000000 F223: DELETE [NAME]enemy_greenclab_4 [COORD]x= 287.000000 y= -65.000000 vx= 1.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F224: CREATE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F224: CREATE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F231: DELETE [NAME]enemy_greenclab_6 [COORD]x= 159.000000 y= -50.000000 vx= 1.000000 vy= 2.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F235: DELETE [NAME]enemy_greenclab_5 [COORD]x= 259.000000 y= -53.000000 vx= 1.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F247: DELETE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -105.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F256: CREATE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F360: DELETE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -24.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F371: DELETE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= 19.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F384: CREATE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F416: CREATE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F448: CREATE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F480: CREATE [NAME]enemy_plane_1 [COORD]x= 1032.000000 y= -128.000000 vx= -1.000000 vy= 1.000000 F512: CREATE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F544: CREATE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F576: CREATE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= -32.000000 vx= 0.000000 vy= 1.000000 F576: CREATE [NAME]enemy_greenclab_13 [COORD]x= 1152.000000 y= -128.000000 vx= -2.000000 vy= 1.000000 F576: CREATE [NAME]enemy_greenclab_14 [COORD]x= 800.000000 y= -88.000000 vx= -1.000000 vy= 1.000000 F629: DELETE [NAME]enemy_greenclab_14 [COORD]x= 747.000000 y= -35.000000 vx= -1.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F646: DELETE [NAME]enemy_plane_1 [COORD]x= 866.000000 y= 38.000000 vx= -1.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F701: DELETE [NAME]enemy_greenclab_13 [COORD]x= 902.000000 y= -3.000000 vx= -2.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F733: DELETE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= 221.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F746: DELETE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= 202.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F755: DELETE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= 179.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F767: DELETE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= 159.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F768: CREATE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F768: CREATE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F771: DELETE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= 131.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F777: DELETE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= 105.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F800: CREATE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F800: CREATE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F832: CREATE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F832: CREATE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 F832: CREATE [NAME]enemy_greenclab_19 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 F832: CREATE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 F857: DELETE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -39.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F864: CREATE [NAME]enemy_plane_6 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 F864: CREATE [NAME]enemy_plane_7 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 F864: CREATE [NAME]enemy_plane_8 [COORD]x= 768.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 F864: CREATE [NAME]enemy_plane_9 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 F873: DELETE [NAME]enemy_plane_8 [COORD]x= 768.000000 y= -103.250000 vx= 0.000000 vy= 1.750000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F896: CREATE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F896: CREATE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F925: DELETE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= 58.000000 vx= 0.000000 vy= 2.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F927: DELETE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -97.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F928: CREATE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F928: CREATE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F936: DELETE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= 80.000000 vx= 0.000000 vy= 2.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F945: DELETE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -111.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F958: DELETE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= 30.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F960: CREATE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F960: CREATE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F1026: DELETE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -62.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1056: CREATE [NAME]enemy_greenclab_25 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1056: CREATE [NAME]enemy_greenclab_26 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1088: CREATE [NAME]enemy_plane_12 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1088: CREATE [NAME]enemy_plane_13 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1102: DELETE [NAME]enemy_greenclab_19 [COORD]x= 680.000000 y= 472.000000 vx= 4.000000 vy= -2.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1120: CREATE [NAME]enemy_greenclab_27 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1120: CREATE [NAME]enemy_greenclab_28 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1152: CREATE [NAME]enemy_plane_14 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1152: CREATE [NAME]enemy_plane_15 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1184: CREATE [NAME]enemy_greenclab_29 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1184: CREATE [NAME]enemy_greenclab_30 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1199: DELETE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= 271.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F1216: CREATE [NAME]enemy_plane_16 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1216: CREATE [NAME]enemy_plane_17 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1248: CREATE [NAME]enemy_greenclab_31 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1248: CREATE [NAME]enemy_greenclab_32 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1248: DELETE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= 288.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F1289: DELETE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= 393.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1303: DELETE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= 279.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1306: DELETE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= 250.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1318: DELETE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= 230.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1472: CREATE [NAME]gunbattery_0 [COORD]x= 963.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F1600: CREATE [NAME]gunbattery_1 [COORD]x= 205.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F1700: DELETE [NAME]gunbattery_0 [COORD]x= 963.000000 y= 100.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1728: CREATE [NAME]gunbattery_2 [COORD]x= 280.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F1917: DELETE [NAME]gunbattery_2 [COORD]x= 280.000000 y= 61.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1920: CREATE [NAME]enemy_greenclab_33 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1920: CREATE [NAME]enemy_greenclab_34 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1939: DELETE [NAME]gunbattery_1 [COORD]x= 205.000000 y= 211.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F1952: CREATE [NAME]enemy_greenclab_35 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1952: CREATE [NAME]enemy_greenclab_36 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1984: CREATE [NAME]enemy_greenclab_37 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F1984: CREATE [NAME]enemy_greenclab_38 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F2016: CREATE [NAME]enemy_greenclab_39 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F2016: CREATE [NAME]enemy_greenclab_40 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F2048: CREATE [NAME]enemy_greenclab_41 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F2048: CREATE [NAME]enemy_greenclab_42 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F2080: CREATE [NAME]gunbattery_3 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F2080: CREATE [NAME]gunbattery_4 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 F2112: CREATE [NAME]purplecore_0 [COORD]x= 213.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2240: CREATE [NAME]purplecore_1 [COORD]x= 780.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2276: DELETE [NAME]purplecore_0 [COORD]x= 213.000000 y= 36.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F2368: CREATE [NAME]purplecore_2 [COORD]x= 909.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2482: DELETE [NAME]purplecore_1 [COORD]x= 780.000000 y= 114.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F2496: CREATE [NAME]purplecore_3 [COORD]x= 869.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2528: DELETE [NAME]purplecore_2 [COORD]x= 909.000000 y= 32.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F2560: CREATE [NAME]spacefish_0 [COORD]x= 712.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2592: CREATE [NAME]spacefish_1 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2592: CREATE [NAME]spacefish_2 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2656: CREATE [NAME]spacefish_3 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2656: CREATE [NAME]spacefish_4 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2673: DELETE [NAME]purplecore_3 [COORD]x= 869.000000 y= 49.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F2681: DELETE [NAME]spacefish_2 [COORD]x= 896.000000 y= -39.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F2688: CREATE [NAME]spacefish_5 [COORD]x= 708.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2720: CREATE [NAME]spacefish_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2720: CREATE [NAME]spacefish_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2723: DELETE [NAME]spacefish_0 [COORD]x= 712.000000 y= 35.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F2728: DELETE [NAME]spacefish_4 [COORD]x= 896.000000 y= -56.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F2747: DELETE [NAME]spacefish_5 [COORD]x= 708.000000 y= -69.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 F2816: CREATE [NAME]spacefish_8 [COORD]x= 207.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F2872: DELETE [NAME]spacefish_1 [COORD]x= 256.000000 y= 152.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F2888: DELETE [NAME]spacefish_3 [COORD]x= 256.000000 y= 104.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 F2904: DELETE [NAME]spacefish_6 [COORD]x= 256.000000 y= 56.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F2920: DELETE [NAME]spacefish_8 [COORD]x= 207.000000 y= -24.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F2944: CREATE [NAME]spacefish_9 [COORD]x= 626.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3138: DELETE [NAME]spacefish_9 [COORD]x= 626.000000 y= 66.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F3200: CREATE [NAME]purplecore_4 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3200: CREATE [NAME]purplecore_5 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3225: DELETE [NAME]spacefish_7 [COORD]x= 896.000000 y= 377.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F3262: DELETE [NAME]purplecore_5 [COORD]x= 896.000000 y= -66.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F3328: CREATE [NAME]purplecore_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3328: CREATE [NAME]purplecore_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3456: CREATE [NAME]purplecore_8 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3456: CREATE [NAME]purplecore_9 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3478: DELETE [NAME]purplecore_4 [COORD]x= 256.000000 y= 150.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F3509: DELETE [NAME]purplecore_6 [COORD]x= 256.000000 y= 53.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F3544: DELETE [NAME]purplecore_8 [COORD]x= 256.000000 y= -40.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 F3584: CREATE [NAME]purplecore_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3584: CREATE [NAME]purplecore_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 F3986: DELETE [NAME]purplecore_10 [COORD]x= 256.000000 y= 274.000000 vx= 0.000000 vy= 1.000000 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 F4160: CREATE [NAME]boss1_organ_0 [COORD]x= 520.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 89.895241 FPS move: average:367usec, peak:1559usec