# HG changeset patch # User koba # Date 1297017078 -32400 # Node ID cd05eee90279c56d57b8f5f47dbdd498771d40c8 # Parent e0018f39f7e137dc3feadf16516ff40d2aa3bdf3 fix code. diff -r e0018f39f7e1 -r cd05eee90279 Character.c --- a/Character.c Sun Feb 06 17:49:33 2011 +0900 +++ b/Character.c Mon Feb 07 03:31:18 2011 +0900 @@ -28,7 +28,7 @@ const table enemystate[] = ENEMY_STATUS_TABLE; int filpcount = 0; -int stage = 0; +int stage = 1; BOOL tf = FALSE; static int pool_size; @@ -134,13 +134,13 @@ q->s = 0; q->f = TRUE; - + /* if (q->tama == FALSE) { printf("F%d: CREATE [NAME]%s_%d [COORD]x= %f y= %f vx= %f vy= %f\n", filpcount, dtable[number].name, q->chara_id, q->x, q->y, q->vx, q->vy); } - + */ } void state_update() diff -r e0018f39f7e1 -r cd05eee90279 Character_state.c --- a/Character_state.c Sun Feb 06 17:49:33 2011 +0900 +++ b/Character_state.c Mon Feb 07 03:31:18 2011 +0900 @@ -45,13 +45,15 @@ CHARACTER * delete_chara(CHARACTER *p) { + /* if (p->tama == FALSE) { printf("F%d: DELETE [NAME]%s_%d [COORD]x= %f y= %f vx= %f vy= %f\n", filpcount, dtable[p->charano].name, p->chara_id, p->x, p->y, p->vx, p->vy); - printf(" [TAMA]lv1 = %d, lv2 = %d [LASER]lv1 = %d\n", + printf(" [BULLET]tlv1 = %d, tlv2 = %d llv1 = %d\n", tama_lv1_end+1, tama_lv2_end+1, laser_lv1_end+1); } + */ CHARACTER *parent = p; p->f = FALSE; @@ -447,6 +449,8 @@ p->y = random() % (120 - 35); p->vx = (random() % 4 + 1); p->vy = random() % 3 + 1; + printf("[COORD]x= %f y= %f vx= %f vy= %f\n", + p->x, p->y, p->vx, p->vy); p->state = chara_state23; } if((sf == 2)) @@ -455,6 +459,8 @@ p->y = -30; p->vx = random() % 3 - 1; p->vy = (random() % 4 + 1); + printf("[COORD]x= %f y= %f vx= %f vy= %f\n", + p->x, p->y, p->vx, p->vy); p->state = chara_state23; } if(sf == 3) @@ -463,6 +469,8 @@ p->y = random() % (120 - 35); p->vx = (random() % 4 + 1) * -1; p->vy = random() % 3 -1; + printf("[COORD]x= %f y= %f vx= %f vy= %f\n", + p->x, p->y, p->vx, p->vy); p->state = chara_state23; } return p; diff -r e0018f39f7e1 -r cd05eee90279 Dandy.cc --- a/Dandy.cc Sun Feb 06 17:49:33 2011 +0900 +++ b/Dandy.cc Mon Feb 07 03:31:18 2011 +0900 @@ -47,6 +47,8 @@ // static Uint32 background; // static char *pad_trace_file; +extern int finish_flag; + extern void schedule(); extern void tokuten(); extern void Pad(); @@ -330,7 +332,7 @@ gamef = gamesyokika(gamef); } - if (pad[0].quit != 0) { + if (pad[0].quit != 0||finish_flag == 1) { gamef = 4; } flip(); diff -r e0018f39f7e1 -r cd05eee90279 TaskDandy.cc --- a/TaskDandy.cc Sun Feb 06 17:49:33 2011 +0900 +++ b/TaskDandy.cc Mon Feb 07 03:31:18 2011 +0900 @@ -36,7 +36,7 @@ #include "Cheat.h" #include "debug_db.h" - +extern int finish_flag; static int use_keybord = 0; //static int cdp[20] = { 16, 16, 16, 17, 18, 0 }; static int i; @@ -331,7 +331,7 @@ gamef = gamesyokika(gamef); } - if (pad[0].quit != 0) { + if ((pad[0].quit != 0)||(finish_flag == 1)) { gamef = 4; } flip(); @@ -355,6 +355,18 @@ outofwindow(); // timeprof_end(timeprof_move); + //charpatern(); + //bosguage(); + + //count++; + //PutSprite(count, 0, 960 - 96, 10); + /*インフレゲージ */ + //count++; + //PutSprite(count, 0, 0, 48); + + obj_draw(); + gamef = game_pause(gamef); + HTaskPtr state_next = create_next(); state_update(); @@ -371,23 +383,10 @@ update->spawn(); reflect->spawn(); - //charpatern(); - //bosguage(); - - //count++; - //PutSprite(count, 0, 960 - 96, 10); - /*インフレゲージ */ - //count++; - //PutSprite(count, 0, 0, 48); - - obj_draw(); - gamef = game_pause(gamef); - KeyAssign(runmode, t_buff, joy, pad); filpcount++; count = 0; - return gamef; } @@ -425,7 +424,7 @@ tlv3[i].y = -1; } filpcount = 0; - stage = 0; + stage = 1; //for (i = 0; i < 300; i++) //enemy[i].f = FALSE; jiki.zanki = 3; diff -r e0018f39f7e1 -r cd05eee90279 collision.c --- a/collision.c Sun Feb 06 17:49:33 2011 +0900 +++ b/collision.c Mon Feb 07 03:31:18 2011 +0900 @@ -237,7 +237,7 @@ } /*bomber(laser lv3) */ if (laser_lv3[0].r < 62) { - for (i1 = 1; i1 < 128; i1++) { + for (i1 = 1; i1 < 64; i1++) { if ((laser_lv3[i1].x + 128 > ex) && (ex + w > laser_lv3[i1].x) && (laser_lv3[i1].y + 128 > ey) && (laser_lv3[i1].y < ey + h) diff -r e0018f39f7e1 -r cd05eee90279 collision_task.cc --- a/collision_task.cc Sun Feb 06 17:49:33 2011 +0900 +++ b/collision_task.cc Mon Feb 07 03:31:18 2011 +0900 @@ -31,13 +31,15 @@ if (p->collision_task == true) { //debug +/* if (p->tama == FALSE) { printf("F%d: DELETE [NAME]%s_%d [COORD]x= %f y= %f vx= %f vy= %f\n", filpcount, dtable[p->charano].name, p->chara_id, p->x, p->y, p->vx, p->vy); - printf(" [STATE]%s [BULLET]tlv1 = %d, tlv2 = %d llv1 = %d\n", - state_list[num].name, tama_lv1_end+1, tama_lv2_end+1, laser_lv1_end+1); + printf(" [BULLET]tlv1 = %d, tlv2 = %d llv1 = %d\n", + tama_lv1_end+1, tama_lv2_end+1, laser_lv1_end+1); } +*/ p->state_task = DELETE_CHARA; p->state = delete_chara; @@ -71,7 +73,7 @@ property->tlv3 = tlv3[0]; memcpy(property->laser_lv1, laser_lv1, sizeof(laser)*20); property->laser_lv2 = laser_lv2[0]; - memcpy(property->laser_lv3, laser_lv3, sizeof(laser)*128); + memcpy(property->laser_lv3, laser_lv3, sizeof(laser)*64); return property; } @@ -99,7 +101,7 @@ tlv3[0] = property->tlv3; memcpy(laser_lv1, property->laser_lv1, sizeof(laser)*20); laser_lv2[0] = property->laser_lv2; - memcpy(laser_lv3, property->laser_lv3, sizeof(laser)*128); + memcpy(laser_lv3, property->laser_lv3, sizeof(laser)*64); } diff -r e0018f39f7e1 -r cd05eee90279 main.c --- a/main.c Sun Feb 06 17:49:33 2011 +0900 +++ b/main.c Mon Feb 07 03:31:18 2011 +0900 @@ -29,6 +29,8 @@ #include "Cheat.h" #include "error.h" +extern int finish_flag; + static int runmode = 0; static int gamef = 0; static int use_keybord = 0; @@ -212,9 +214,9 @@ gamesyokika(joy); } - if (pad[0].quit != 0) { - gamef = 0; - } + if (pad[0].quit != 0||finish_flag == 1) { + gamef = 0; + } //SDL_FillRect(screen, NULL, background); glClear( GL_COLOR_BUFFER_BIT); @@ -498,6 +500,7 @@ } else { Pad(joy); } + cheat(); break; case 1: if (use_keybord) { diff -r e0018f39f7e1 -r cd05eee90279 ppe/Atari.cc --- a/ppe/Atari.cc Sun Feb 06 17:49:33 2011 +0900 +++ b/ppe/Atari.cc Mon Feb 07 03:31:18 2011 +0900 @@ -296,7 +296,7 @@ } /*bomber(laser lv3) */ if (laser_lv3[0].r < 62) { - for (i1 = 1; i1 < 128; i1++) { + for (i1 = 1; i1 < 64; i1++) { if ((laser_lv3[i1].x + 128 > ex) && (ex + w > laser_lv3[i1].x) && (laser_lv3[i1].y + 128 > ey) && (laser_lv3[i1].y < ey + h) diff -r e0018f39f7e1 -r cd05eee90279 ppe/chara_state12.cc --- a/ppe/chara_state12.cc Sun Feb 06 17:49:33 2011 +0900 +++ b/ppe/chara_state12.cc Mon Feb 07 03:31:18 2011 +0900 @@ -22,7 +22,7 @@ smanager->setup_outputData(); CHARACTER *q = (CHARACTER*)smanager->get_output(wbuf, 0); - int *w_count = (int*)smanager->get_output(wbuf, 3); + int *w_count = (int*)smanager->get_output(wbuf, 1); int *w_rinky = (int*)smanager->get_output(wbuf, 4); ObjContainerPtr sprite = (ObjContainerPtr)smanager->get_output(wbuf, 6); sprite->flag = true; diff -r e0018f39f7e1 -r cd05eee90279 ppe/task_object.h --- a/ppe/task_object.h Sun Feb 06 17:49:33 2011 +0900 +++ b/ppe/task_object.h Mon Feb 07 03:31:18 2011 +0900 @@ -120,7 +120,7 @@ tama1 tlv3; laser laser_lv1[20]; laser laser_lv2; - laser laser_lv3[128]; + laser laser_lv3[64]; } CollisionProperty, *CollisionPropertyPtr; diff -r e0018f39f7e1 -r cd05eee90279 property.h --- a/property.h Sun Feb 06 17:49:33 2011 +0900 +++ b/property.h Mon Feb 07 03:31:18 2011 +0900 @@ -20,7 +20,7 @@ tama1 tlv3; laser laser_lv1[20]; laser laser_lv2; - laser laser_lv3[128]; + laser laser_lv3[64]; } CollisionProperty, *CollisionPropertyPtr; diff -r e0018f39f7e1 -r cd05eee90279 schedule3.c --- a/schedule3.c Sun Feb 06 17:49:33 2011 +0900 +++ b/schedule3.c Mon Feb 07 03:31:18 2011 +0900 @@ -11,6 +11,9 @@ //#include "libps.h" #include"debug.h" #include "SDL_opengl.h" + +int finish_flag = 0; + enum { FRAME_RATE = 32, }; @@ -722,6 +725,7 @@ Endingscore(filpcount); if (filpcount > 4000) { filpcount = 4000; + finish_flag = 1; } } } diff -r e0018f39f7e1 -r cd05eee90279 state_task.cc --- a/state_task.cc Sun Feb 06 17:49:33 2011 +0900 +++ b/state_task.cc Mon Feb 07 03:31:18 2011 +0900 @@ -90,6 +90,15 @@ m->tex_h = power_of_two(m->h); } +void +printState(SchedTask *s, void *chara, void *arg) +{ + CHARACTER *p = (CHARACTER*)chara; + printf("[COORD]x= %f y= %f vx= %f vy= %f\n", + p->x, p->y, p->vx, p->vy); + + state_check(p); +} void updateState(SchedTask *s, void *chara, void *arg) @@ -101,16 +110,6 @@ void -PrintCoordinate(SchedTask *s, void *chara, void *arg) -{ - CHARACTER *p = (CHARACTER*)chara; - printf("x = %f, y = %f, vx = %f, vy = %f\n",p->x, p->y, p->vx, p->vy); - - state_check(p); -} - - -void freeObject(SchedTask *s, void *chara, void *obj) { free(obj); @@ -204,7 +203,7 @@ state_task->set_outData(0, p, sizeof(CHARACTER)); - state_task->set_post(PrintCoordinate, (void*)p, NULL); + state_task->set_post(printState, (void*)p, NULL); state_task->set_cpu(get_cpunum()); state_next->wait_for(state_task);