annotate Renderer/Test/player_action.h @ 1029:22d7263cec2d

copy script add.
author tkaito
date Mon, 15 Nov 2010 22:39:25 +0900
parents f6daf964f483
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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735f76483bb2 Reorganization..
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
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1 void player_move_right(SceneGraphPtr node, int screen_w, int screen_h);
735f76483bb2 Reorganization..
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
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2 void player_move_left(SceneGraphPtr node, int screen_w, int screen_h);
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Shinji KONO <kono@ie.u-ryukyu.ac.jp>
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3 void player_move_up(SceneGraphPtr node, int screen_w, int screen_h);
735f76483bb2 Reorganization..
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
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4 void player_move_down(SceneGraphPtr node, int screen_w, int screen_h);
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Shinji KONO <kono@ie.u-ryukyu.ac.jp>
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5 void player_move_idle(SceneGraphPtr node);
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Shinji KONO <kono@ie.u-ryukyu.ac.jp>
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6 void player_move_all(SceneGraphPtr node, int screen_w, int screen_h);
735f76483bb2 Reorganization..
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
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7 void player_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);