comparison Renderer/Engine/sys.h @ 1048:40cde8c1a6cd default tip

add ScaleXY (not for allExecute...)
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Wed, 08 Dec 2010 06:22:15 +0900
parents e201be3f6897
children
comparison
equal deleted inserted replaced
1047:6a80ca9a65d9 1048:40cde8c1a6cd
19 void inversMatrix(float *m0, float *m1); 19 void inversMatrix(float *m0, float *m1);
20 void transposeMatrix(float *m0, float *m1); 20 void transposeMatrix(float *m0, float *m1);
21 void unitMatrix(float *m); 21 void unitMatrix(float *m);
22 void transMatrix(float *m0, float *m1, float *v); 22 void transMatrix(float *m0, float *m1, float *v);
23 void ApplyMatrix(float *v1, float *v2); 23 void ApplyMatrix(float *v1, float *v2);
24 void ScaleMatrix(float *m, float v);
25 void ScaleMatrixXY(float *m, float sx,float sy);
24 26
25 #endif 27 #endif