Mercurial > hg > Members > kono > Cerium
comparison Renderer/test_render/SceneGraph.h @ 283:55ea4465b1a2
fix test_render
author | e065746@localhost.localdomain |
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date | Fri, 05 Jun 2009 16:49:12 +0900 |
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282:ef061be0baff | 283:55ea4465b1a2 |
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1 #ifndef INCLUDED_SCENE_GRAPH | |
2 #define INCLUDED_SCENE_GRAPH | |
3 | |
4 #ifndef INCLUDED_POLYGON | |
5 # include "polygon.h" | |
6 #endif | |
7 | |
8 #ifndef INCLUDED_PAD | |
9 # include "Pad.h" | |
10 #endif | |
11 | |
12 class SceneGraph; | |
13 | |
14 typedef void (*move_func)(SceneGraph* node, int screen_w, int screen_h); | |
15 typedef void (*collision_func)(SceneGraph* node, int screen_w, int screen_h, | |
16 SceneGraph* tree); | |
17 typedef SceneGraph* SceneGraphPtr; | |
18 | |
19 class SceneGraph : public Polygon { | |
20 public: | |
21 SceneGraph(void); | |
22 SceneGraph(xmlNodePtr surface); | |
23 SceneGraph(SceneGraphPtr orig); | |
24 ~SceneGraph(void); | |
25 | |
26 // Node がもつ状態変数(というべきか否か | |
27 // xyz,angle ぐらいあればおk? | |
28 float stack_xyz[3]; | |
29 float stack_angle[3]; | |
30 | |
31 // xml ファイルから生成した時のオブジェクトリスト | |
32 SceneGraphPtr next; | |
33 SceneGraphPtr prev; | |
34 SceneGraphPtr last; | |
35 | |
36 // Tree Structure | |
37 SceneGraphPtr parent; | |
38 SceneGraphPtr brother; | |
39 SceneGraphPtr children; | |
40 SceneGraphPtr lastChild; | |
41 | |
42 // Tree から削除されていたら 1 をセット。default = 0 | |
43 int flag_remove; | |
44 | |
45 // SceneGraph ID (SGList.h) | |
46 int sgid; | |
47 | |
48 // この SceneGraph は描画するものかどうか (0:しない 1:する | |
49 int flag_drawable; | |
50 | |
51 // anime frame num | |
52 int frame; | |
53 | |
54 // 関数ポインタ | |
55 move_func move; | |
56 collision_func collision; | |
57 | |
58 // desutroctor で呼ばれる | |
59 void (SceneGraph::*finalize)(void); | |
60 | |
61 void init(void); | |
62 void finalize_original(void); | |
63 void finalize_copy(void); | |
64 void move_execute(int screen_w, int screen_h); | |
65 void collision_check(int screen_w, int screen_h, SceneGraphPtr tree); | |
66 void all_execute(int screen_w, int screen_h); | |
67 | |
68 void add_next(SceneGraphPtr next); | |
69 SceneGraphPtr addChild(SceneGraphPtr child); | |
70 SceneGraphPtr addBrother(SceneGraphPtr bro); | |
71 SceneGraphPtr clone(void); | |
72 SceneGraphPtr clone(void *buf); | |
73 SceneGraphPtr searchSceneGraph(const char *name); | |
74 void set_move_collision(SceneGraphPtr node, | |
75 move_func new_move, collision_func new_collision); | |
76 void set_move_collision(move_func new_move, collision_func new_collision); | |
77 void remove(void); | |
78 SceneGraphPtr realRemoveFromTree(SceneGraphPtr tree); | |
79 SceneGraphPtr realRemoveFromList(SceneGraphPtr list); | |
80 int isRemoved(void); | |
81 | |
82 static void createFromXMLfile(const char *); | |
83 static SceneGraphPtr createSceneGraph(int id); | |
84 | |
85 void translate(float x, float y, float z); | |
86 void translateX(float x); | |
87 void translateY(float y); | |
88 void translateZ(float z); | |
89 | |
90 | |
91 void tree_check(void); | |
92 void print_member(void); | |
93 void get_data(xmlNodePtr cur); | |
94 void delete_data(void); | |
95 }; | |
96 | |
97 #endif | |
98 | |
99 // オリジナル (Linked List) | |
100 extern SceneGraphPtr scene_graph; | |
101 | |
102 // 描画用 (同じオブジェクトが複数ある) Tree | |
103 extern SceneGraphPtr scene_graph_view; |