comparison Renderer/test_render/init_position.cpp @ 283:55ea4465b1a2

fix test_render
author e065746@localhost.localdomain
date Fri, 05 Jun 2009 16:49:12 +0900
parents
children
comparison
equal deleted inserted replaced
282:ef061be0baff 283:55ea4465b1a2
1 #include "SceneGraphRoot.h"
2 #include "SGList.h"
3 #include "player_action.h"
4 #include "enemy_action.h"
5 #include "camera_action.h"
6
7 void
8 init_position(int w, int h)
9 {
10 SceneGraphPtr back;
11 SceneGraphPtr player;
12 SceneGraphPtr enemy;
13 //SceneGraphPtr bullet;
14
15 sgroot->createFromXMLfile("xml_file/player.xml");
16 back = sgroot->createSceneGraph(BACK);
17 //back = sgroot->createSceneGraph();
18 player = sgroot->createSceneGraph(IDLE);
19 //bullet = sgroot->createSceneGraph(BULEBULLET);
20
21 camera_init(back, w, h);
22 back->set_move_collision(camera_init, camera_collision);
23 player->set_move_collision(player_move_all, player_collision);
24
25
26 back->addChild(player);
27
28 for (int i = 0; i < 10; i++) {
29 enemy = sgroot->createSceneGraph(E_PLANE);
30 enemy->set_move_collision(enemy_move, enemy_collision);
31 enemy->xyz[0] = 50.0*i;
32 back->addChild(enemy);
33 }
34
35 sgroot->setSceneData(back);
36 }