comparison Renderer/Engine/task/update_sgp.cc @ 507:735f76483bb2

Reorganization..
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 12 Oct 2009 09:39:35 +0900
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506:1d4a8a86f26b 507:735f76483bb2
1 #include <stdio.h>
2 #include <string.h>
3 #include <unistd.h>
4 #include <math.h>
5 #include "scene_graph_pack.h"
6 #include "sys.h"
7 #include "update_sgp.h"
8
9 SchedDefineTask(Update_SGP);
10
11 static int
12 run(SchedTask *s,void *rbuf, void *wbuf)
13 {
14 SceneGraphNodePtr node;
15 SceneGraphPack *sgp = (SceneGraphPack*)s->get_input(rbuf, 0);
16 SceneGraphPack *_sgp = (SceneGraphPack*)s->get_output(wbuf, 0);
17 //int screen_width = get_param(0);
18 //int screen_height = get_param(1);
19
20 // 本当はここでやるもんじゃないんだが。。。
21 for (int i = 0; i < sgp->info.size && i < 3; i++) {
22 node = &sgp->node[i];
23
24 do {
25 if (node->pn != -1) {
26 get_matrix(node->translation,
27 node->angle, node->obj_pos,
28 sgp->node[node->pn].translation);
29 } else {
30 get_matrix(node->translation,
31 node->angle, node->obj_pos,
32 NULL);
33 }
34
35 node = node->next;
36 } while (node);
37 }
38
39 memcpy(_sgp, sgp, sizeof(SceneGraphPack));
40
41 return 0;
42 }